Hacking Configurable USB Loader

oggzee

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cambric said:
Hi Oggzee,

my very first test with wbfs_file comamnd on MacOSX (tool v1.0)

as you can see, it worked..... I received an error before renaming the file, it seems that the brackets are not enjoyed....
More tests to come...

Thanks again from all Mac Users...

That is normal on unix, you would have to use:

Macintosh:Grigio cambric$ ./wbfs_file 'family(compress).iso'

or

Macintosh:Grigio cambric$ ./wbfs_file "family(compress).iso"
 

leic7

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The-Magician said:
I bought my HDD specially for the wii and when it's full I buy a new one. So there's no win for me then ? Then I just stay on the wbfs.
Well I guess it's just a little more convenient to have a more common file system. I am guessing most of the apps can access and read FAT32, e.g. WiiXplorer, FTPii, TriiForce, (perhaps the media players too?), so if you're lazy, you could easily just use 1 drive and 1 partition for everything Wii related, and not have to plug/unplug the drive from the Wii quite as often. You could have your Wii-related files on that drive, and play Wii/WiiWare/VC games and media files and everything else all from the same drive.
 

cambric

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Hi Oggzee,

thanks for your answer, I found the use of "" by myself in the meanwhile you where answering to me...... also spaces in the names requires the ""....

in the spoiler you'll find my last tests.

Thanks again

Code:
Macintosh:PerTest cambric$ ls -al
total 55078192
drwxr-xr-xÂÂ10 cambricÂÂstaffÂÂÂÂÂÂÂÂ 340 27 Ott 00:33 .
drwx------ÂÂ51 cambricÂÂstaffÂÂÂÂÂÂÂÂ1734 27 Ott 00:01 ..
-rw-r--r--@ÂÂ1 cambricÂÂstaffÂÂÂÂÂÂ 15364 27 Ott 00:32 .DS_Store
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 28 OttÂÂ2008 Carnival Games Mini Golf.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 22 Set 15:52 Dead Space Extraction.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776ÂÂ9 DicÂÂ2008 FamilyParty30GreatGames.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 16 LugÂÂ2008 My Sims(compress).iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 24 SetÂÂ2008 SimCity(compress).iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 12 AprÂÂ2008 Wii Sports.iso
-rwxr-xr-x@ÂÂ1 cambricÂÂstaffÂÂÂÂÂÂ136384 22 NovÂÂ2009 wbfs_file
Macintosh:PerTest cambric$ ./wbfs_file SimCity(compress).iso
-bash: syntax error near unexpected token `('
Macintosh:PerTest cambric$ ./wbfs_file "SimCity(compress).iso"
Converting SimCity(compress).iso to WBFS
Writing: R4CP69.wbfs
adding R4CP69 scc_0805_EU...
Done inÂÂ0:00:04ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./R4CP69_scc_0805_EU.txt
Macintosh:PerTest cambric$ ./wbfs_file Wii Sports.iso
Macintosh:PerTest cambric$ ./wbfs_file "Wii Sports.iso"
Converting Wii Sports.iso to WBFS
Writing: RSPP01.wbfs
adding RSPP01 SPORTS PACK for REVOLUTION...
Done inÂÂ0:00:15ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./RSPP01_SPORTS_PACK_for_REVOLUTION.txt
Macintosh:PerTest cambric$ ./wbfs_file "My Sims(compress).iso"
Converting My Sims(compress).iso to WBFS
Writing: RSIP69.wbfs
adding RSIP69 MySims...
Create Split: 1 RSIP69.wbf1ÂÂÂÂÂÂÂÂÂÂ
Done inÂÂ0:01:51ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./RSIP69_MySims.txt
Macintosh:PerTest cambric$ ./wbfs_file "FamilyParty30GreatGames.iso"
Converting FamilyParty30GreatGames.iso to WBFS
Writing: RZ9PG9.wbfs
adding RZ9PG9 Family Party: 30 Great Games...
Done inÂÂ0:00:37ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./RZ9PG9_Family_Party__30_Great_Games.txt
Macintosh:PerTest cambric$ ./wbfs_file "Dead Space Extraction.iso"
Converting Dead Space Extraction.iso to WBFS
Writing: RZJP69.wbfs
adding RZJP69 DeadSpace...
Create Split: 1 RZJP69.wbf1ÂÂÂÂÂÂÂÂÂÂ
Create Split: 2 RZJP69.wbf2ÂÂÂÂÂÂÂÂÂÂ
Done inÂÂ0:02:52ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./RZJP69_DeadSpace.txt
Macintosh:PerTest cambric$ ./wbfs_file "Carnival Games Mini Golf.iso"
Converting Carnival Games Mini Golf.iso to WBFS
Writing: RG9P54.wbfs
adding RG9P54 Carnival Games Mini Golf...
Create Split: 1 RG9P54.wbf1ÂÂÂÂÂÂÂÂÂÂ
Done inÂÂ0:01:26ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ 
Info file: ./RG9P54_Carnival_Games_Mini_Golf.txt
Macintosh:PerTest cambric$ ls -al
total 78941560
drwxr-xr-xÂÂ26 cambricÂÂstaffÂÂÂÂÂÂÂÂ 884 27 Ott 00:42 .
drwx------ÂÂ51 cambricÂÂstaffÂÂÂÂÂÂÂÂ1734 27 Ott 00:01 ..
-rw-r--r--@ÂÂ1 cambricÂÂstaffÂÂÂÂÂÂ 15364 27 Ott 00:32 .DS_Store
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 28 OttÂÂ2008 Carnival Games Mini Golf.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 22 Set 15:52 Dead Space Extraction.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776ÂÂ9 DicÂÂ2008 FamilyParty30GreatGames.iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 16 LugÂÂ2008 My Sims(compress).iso
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ 580911104 27 Ott 00:33 R4CP69.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ21 27 Ott 00:33 R4CP69_scc_0805_EU.txt
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ 205521408 27 Ott 00:42 RG9P54.wbf1
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ2147483136 27 Ott 00:42 RG9P54.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ34 27 Ott 00:42 RG9P54_Carnival_Games_Mini_Golf.txt
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ 805306880 27 Ott 00:36 RSIP69.wbf1
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ2147483136 27 Ott 00:36 RSIP69.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ16 27 Ott 00:36 RSIP69_MySims.txt
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ 671088640 27 Ott 00:34 RSPP01.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ36 27 Ott 00:34 RSPP01_SPORTS_PACK_for_REVOLUTION.txt
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ1054867456 27 Ott 00:37 RZ9PG9.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ38 27 Ott 00:37 RZ9PG9_Family_Party__30_Great_Games.txt
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ2147483136 27 Ott 00:40 RZJP69.wbf1
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ 310379520 27 Ott 00:40 RZJP69.wbf2
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂ2147483136 27 Ott 00:40 RZJP69.wbfs
-rw-r--r--ÂÂ 1 cambricÂÂstaffÂÂÂÂÂÂÂÂÂÂ19 27 Ott 00:40 RZJP69_DeadSpace.txt
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 24 SetÂÂ2008 SimCity(compress).iso
-rwxr-xr-xÂÂ 1 cambricÂÂstaffÂÂ4699979776 12 AprÂÂ2008 Wii Sports.iso
-rwxr-xr-x@ÂÂ1 cambricÂÂstaffÂÂÂÂÂÂ136384 22 NovÂÂ2009 wbfs_file
Macintosh:PerTest cambric$
 

Dr. Clipper

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laurozza said:
The new FAT32 support works flawlessy. Sweet.

I noticed one little bug with 46a2...if a set in config.txt a deafult ios for games, doesn't work.
Are you using a forwarder, the hybrid channel or running via HBC? If a forwarder or hybrid, you might have the one that forces IOS249 by default and you should upgrade it.
 

stingray1059

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i got this error message after i updated to v46a2

NOTE: CIOS249 BEFORE rev 14
possible 001 error is not handled!

but all my games are working though.
 

tHciNc

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Is there a program or does this let you list all games on a wbfs or fat drive with there title id and name, but that saves it as a text file ??
 

charroux

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tHciNc said:
Is there a program or does this let you list all games on a wbfs or fat drive with there title id and name, but that saves it as a text file ??
use the wbfs_file.exe program. Type "wbfs_file.exe F: ls > c:\path\filename.txt" without quotes, where F is the WBFS drive, and you specify the path and name for the output file.
 

charroux

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This is either a bug or a very bad inconsistency. I change my game titles using the WBFS Manager 3.0 rename function, rarely using titles.txt. USB Loader CFG displays the titles the way I changed them, but wbfs_file doesn't. wbfs_file uses the original title when it creates the txt file and the .wbfs files. I know that some other WBFS managers also don't recoginize the changed titles, but since USB Loader CFG does, so should the wbfs_file utility.
 

mjc2002

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Dr. Clipper said:
mjc2002 said:
46a2 crashed...... luckey i had 44 hybrid on usb
How did it crash? Can you make it repeat? If it was a DSI error, write down or photograph the numbers in the "Stack Dump" section and post them here and oggzee can likely figure out what went wrong.

yup did a stack dump.......sorry nuB

after i upgraded from 45b to 46a2..... the pointer was not a hand anymore but a fuzzy "bar code" like looking set of lines above and below where the hand shout be....

when i restarted it stack dumped on me........

i could retry tomorrow.....

sorry for the delay in helping out
 

zektor

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charroux said:
This is either a bug or a very bad inconsistency. I change my game titles using the WBFS Manager 3.0 rename function, rarely using titles.txt. USB Loader CFG displays the titles the way I changed them, but wbfs_file doesn't. wbfs_file uses the original title when it creates the txt file and the .wbfs files. I know that some other WBFS managers also don't recoginize the changed titles, but since USB Loader CFG does, so should the wbfs_file utility.


Not a bug. wbfs_file extracts the true game title name when creating the txt file. USB Loader CFG is reading the titles.txt to display the "correct" names in accordance with title ID, but internally the names are still what they are.
 

laurozza

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Dr. Clipper said:
laurozza said:
The new FAT32 support works flawlessy. Sweet.

I noticed one little bug with 46a2...if a set in config.txt a deafult ios for games, doesn't work.
Are you using a forwarder, the hybrid channel or running via HBC? If a forwarder or hybrid, you might have the one that forces IOS249 by default and you should upgrade it.
I use the forwarder with passing cIOS arguments. I have to hold a button for select ios222 even if i set ios222 as the default ios for games? o.o
 

oggzee

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laurozza said:
Dr. Clipper said:
laurozza said:
The new FAT32 support works flawlessy. Sweet.

I noticed one little bug with 46a2...if a set in config.txt a deafult ios for games, doesn't work.
Are you using a forwarder, the hybrid channel or running via HBC? If a forwarder or hybrid, you might have the one that forces IOS249 by default and you should upgrade it.
I use the forwarder with passing cIOS arguments. I have to hold a button for select ios222 even if i set ios222 as the default ios for games? o.o

You don't have to.
But let me understand what doesn't work, are you referring to the fact that ios gets reloaded when you start the game or it doesn't select 222 at all? What does it show in game options? And are perhaps options saved for that game? try discarding them, to see what is the global set default.

If you're referring to the fact that the ios gets reloaded, that will be fixed in future, the problem is even if you set ios=222-mload in config, it has to be reloaded to enable FAT support. When I will add the partition=fat1 option, if combined with ios=222-mload option it will start with the fat module loaded. So, until then, a little patience
wink.gif
 

laurozza

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oggzee said:
laurozza said:
Dr. Clipper said:
laurozza said:
The new FAT32 support works flawlessy. Sweet.

I noticed one little bug with 46a2...if a set in config.txt a deafult ios for games, doesn't work.
Are you using a forwarder, the hybrid channel or running via HBC? If a forwarder or hybrid, you might have the one that forces IOS249 by default and you should upgrade it.
I use the forwarder with passing cIOS arguments. I have to hold a button for select ios222 even if i set ios222 as the default ios for games? o.o

You don't have to.
But let me understand what doesn't work, are you referring to the fact that ios gets reloaded when you start the game or it doesn't select 222 at all? What does it show in game options? And are perhaps options saved for that game? try discarding them, to see what is the global set default.

If you're referring to the fact that the ios gets reloaded, that will be fixed in future, the problem is even if you set ios=222-mload in config, it has to be reloaded to enable FAT support. When I will add the partition=fat1 option, if combined with ios=222-mload option it will start with the fat module loaded. So, until then, a little patience
wink.gif
Doesn't select 222 at all. There are no option saved for games. I have to set 222 manually for each games or they boot with 249 by default even if a set to use 222 in config.txt.
 

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leic7 said:
The-Magician said:
I bought my HDD specially for the wii and when it's full I buy a new one. So there's no win for me then ? Then I just stay on the wbfs.
Well I guess it's just a little more convenient to have a more common file system. I am guessing most of the apps can access and read FAT32, e.g. WiiXplorer, FTPii, TriiForce, (perhaps the media players too?), so if you're lazy, you could easily just use 1 drive and 1 partition for everything Wii related, and not have to plug/unplug the drive from the Wii quite as often. You could have your Wii-related files on that drive, and play Wii/WiiWare/VC games and media files and everything else all from the same drive.
Yes, and hopefully we'll be seeing a batch of TriiForce VC/WW forwarder ISO's coming out and given their relatively small size, it'll be possible to add them over the network instead of having to drag the HD back and forth. I also like the idea of being able to defrag the partition every now and then.
 

oggzee

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laurozza said:
Doesn't select 222 at all. There are no option saved for games. I have to set 222 manually for each games or they boot with 249 by default even if a set to use 222 in config.txt.
Hmm, then maybe it is the old forwarder problem.
Does it behave that way also if you run it from HBC?
 

laurozza

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oggzee said:
laurozza said:
Doesn't select 222 at all. There are no option saved for games. I have to set 222 manually for each games or they boot with 249 by default even if a set to use 222 in config.txt.
Hmm, then maybe it is the old forwarder problem.
Does it behave that way also if you run it from HBC?
From HBC no problem.

EDIT: i'm making more test on games on FAT32 partition...until now all seems perfect. Again thanks.
 

mousex

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Can anyone in short explain the features of this .wbfs file format compared to .iso, ciso and Wiim's format. Or are there none because it is just the section of the game dd'ed from the BWFS drive?
There are already so many "small" .iso formas, what makes this one better?
 

Dr. Clipper

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mousex said:
Can anyone in short explain the features of this .wbfs file format compared to .iso, ciso and Wiim's format. Or are there none because it is just the section of the game dd'ed from the BWFS drive?
There are already so many "small" .iso formas, what makes this one better?
It is the only one readable by a USB Loader to play games.
 

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