Dr. Clipper said:
Also, I meant to mention earlier that the twisting the Wiimote thing feels a bit weird how if you leave the pointer twisted, it keeps turning the cover around. It would seem more logical to have it turn to the back when you twist, then return to normal when you go back to the natural orientation or something. Otherwise, it would be even better to just map it to waggle. Any large acceleration burst turns the covers around, and then we don't even need to point at the TV to do it.
Finally, and this one isn't really that important, but would be nice... When you select a game (with confirm_start on) or go back to the menu with B, would it be hard to make the cover float to the menu position like the non-coverflow modes do on the scroll transition? I realise this wouldn't really work if cover_style=disc, but it should be doable for 3D or flat covers, right? I guess I just don't like the flash cut the way it is.