Homebrew Citra 3DS Emulator booting The Legend of Zelda: Ocarina of Time 3D

neobrain

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Is this under hardware rendering, or software?
Software rendering (which also happens to be the performance limiting factor currently, afaik).

Somone asked about frameskip before - not sure what bunnei used, but I think he skipped every second frame due to some flickering issues, which are resolved now but still had to be worked around when we recorded the video.
 
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Seraphiel

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awesome work indeed! emulation on PC is always great:)

I also wonder if Citra could be used to produce Xorpads instead of using the 3ds itself
 

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