D
Deleted-236924
Guest
I'm going to suggest that you implement a new display mode that works just like SNEmulDS's +24 scaling.
Reason?
Playing Super Mario All-Stars without +24 scaling is either:
[*]Unplayable[*]Much less enjoyable
When we put it in fullscreen scaling, it's much less enjoyable due to all the messed up sprites.
When we put it so the camera is in the middle, we don't see holes in the ground. Same for if we put it in the far top.
If we put it so we see the ground, we can't see the HUD.
It would greatly enhance the emulator if you implemented this, it's pretty much one of the only thing that SNEmulDS has that CATSFC doesn't.
Oh, and... I didn't try yet, but when running them on BAGSFC, BS The Legend of Zelda got a black screen upon loading.
I'm going to go and try them right away, but if they don't work, it would be nice if they could be made to work as well.
Also, the emulator seems to have some sort of framerate problems that weren't there in BAGSFC.
Reason?
Playing Super Mario All-Stars without +24 scaling is either:
[*]Unplayable[*]Much less enjoyable
When we put it in fullscreen scaling, it's much less enjoyable due to all the messed up sprites.
When we put it so the camera is in the middle, we don't see holes in the ground. Same for if we put it in the far top.
If we put it so we see the ground, we can't see the HUD.
It would greatly enhance the emulator if you implemented this, it's pretty much one of the only thing that SNEmulDS has that CATSFC doesn't.
Oh, and... I didn't try yet, but when running them on BAGSFC, BS The Legend of Zelda got a black screen upon loading.
I'm going to go and try them right away, but if they don't work, it would be nice if they could be made to work as well.
Also, the emulator seems to have some sort of framerate problems that weren't there in BAGSFC.