Can't run Sonic CD (Genesis Plus GX)

Discussion in 'Wii - Emulation and Homebrew' started by UltraTintin, Sep 26, 2014.

  1. UltraTintin
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    UltraTintin Member

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    Everytime I try to load the game the emulator will give me the 'unable to find bios_CD_E.bin' or something.
    I have the bios in the folder. Model 1. It's the european one because I'm trying to run the european Sonic CD for better soundtrack.

    The file of the game came with "Sonic CD (Europe) (Track 01).7z" followed by "Sonic CD (Europe) (Track XX).ape" and finally "Sonic CD (Europe).cue"

    I don't know what I'm missing anymore.
     
  2. Gaming4Ever

    Gaming4Ever Banned

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    Not totally positive but u might have to Manually edit the .INI of the Emulator to point towards ur Bios files.....

    Also I believe Sega CD games need to have the Audio Tracks unzipped and together with the Main game file AND they need to be named correctly...

    Sonic CD.cue
    Sonic CD Track 01.mp3
    Sonic CD Track 02.mp3


    And so on.......
     
  3. UltraTintin
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    UltraTintin Member

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    Omg I found out my mistake. I named the bios as bios_CD_E.bin <- the .bin being part of the name. I edited it out and now it worked.

    The music isn't working though. I'm assuming because of the .ape format?
     
  4. tbb043

    tbb043 Member

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    Only Donkey Kong games support the .ape format.


    :evil:
     
    03bgood, Raylight and Gaming4Ever like this.
  5. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    Genesis Plus GX only supports WAV and OGG vorbis format for music tracks.
    MP3 and others are not supported. You might want to convert them to WAV using an online converter of some sort, or try getting the mp3 files and convert them to wav.
     
  6. UltraTintin
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    UltraTintin Member

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    Converted them all to .wav. Except track 01 since that was a bin file.

    I tried listening to them on my PC to see if it worked. It did. But on the actual Wii no music plays, except the opening cutscene (the one that plays after a few seconds on the title screen).
    No title screen music. No palm tree panic present music. For some reason the PAST theme played...
     
  7. SuperrSonic

    SuperrSonic GBAtemp Advanced Fan

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    The past music works because it's not CD audio, and it's a part of the game data. Think sound effects.
    You don't need a .cue by the way.
    My recommendation would be to rip the game again. This time make sure it's just an .iso/.bin and .cue with no external audio. Then all you have to do is load the bin or iso and you don't have to do anything else. You'll get lossless audio.

    If you want to save space and don't care about lossless audio, then get an ogg encoder and start encoding them to what ever bitrate you want. Some Virtual Console games have CD audio and they have used 48kbps and 64kbps Vorbis, but that's up to you now.

    Check the instructions for the layout, it can also be:
    Sonic CD.bin
    Sonic CD 02.wav
    Sonic CD 03.wav
    All the way to...
    Sonic CD 35.wav
     
  8. UltraTintin
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    UltraTintin Member

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    Finally got it to work after making the iso without external audio.

    The only issue I have now are brief freezes that happen in the animation sequences and at the end of the time travel cutscenes...
     
  9. Pizzachu4000

    Pizzachu4000 Newbie

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    What if there are a ton of bin, stm, mmd, and text files? I'm a bit confused
     
  10. Raylight

    Raylight Paranoid Temper

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    Who wants to know?
    Lmao
     
  11. Jacobeian

    Jacobeian GBAtemp Advanced Maniac

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    That's not a CD image but the files that were extracted from the CD.
    http://info.sonicretro.org/SCHG:Sonic_CD/File_Locations

    These are only useful to hackers who want to modify data in the game, it's useless for emulators .
     
    Last edited by Jacobeian, Mar 9, 2016