I recently modded my switch and set up Atmosphere on my SD card. I noticed some games have recording disabled, mainly non first party games. Of coarse there are probably some apps that have it disabled for memory allocation reasons, but so I've heard the main problem is that the recording feature is an opt-in system, meaning it's disabled by default.
There's a decent probability that some games may experience issues if recording were force enabled, some games may run out of memory, but I think it's fair to assume that most games would work fine. Has any work been done on manually toggling the feature on/off? Say for some reason you wanted to disable the feature manually for better performance, or you just really want to record a moment in game. If it's a feature we can crack, it's possible this would go hand in hand really nicely with SysDVR streaming.
One possible lead I know of is Mario Kart 8 Deluxe. Release 1.0 doesn't have recording enabled, but the feature was later enabled with an update. So that strongly suggests that it's a feature controlled in the app itself rather than the firmware (Maybe we could edit the firmware to globally ignore the flag?).
It might be worth unpacking the update with something like XCI-Explorer or LayeredFS. The hope is that it's just a line of code that can be easily toggled? But does anyone know of anyone going down the rabbit hole or have any leads before I drive myself insane? Thanks.
There's a decent probability that some games may experience issues if recording were force enabled, some games may run out of memory, but I think it's fair to assume that most games would work fine. Has any work been done on manually toggling the feature on/off? Say for some reason you wanted to disable the feature manually for better performance, or you just really want to record a moment in game. If it's a feature we can crack, it's possible this would go hand in hand really nicely with SysDVR streaming.
One possible lead I know of is Mario Kart 8 Deluxe. Release 1.0 doesn't have recording enabled, but the feature was later enabled with an update. So that strongly suggests that it's a feature controlled in the app itself rather than the firmware (Maybe we could edit the firmware to globally ignore the flag?).
It might be worth unpacking the update with something like XCI-Explorer or LayeredFS. The hope is that it's just a line of code that can be easily toggled? But does anyone know of anyone going down the rabbit hole or have any leads before I drive myself insane? Thanks.