Hi, I wonder what are nice option for those who would like to do some silly homebrew games for this or that system, but totally not a programmer.
And not even a coder, haven't done anything more complex than messing with some html/css or perhaps Quake/Half-Life scripting with help of guides.
I know that at least for PS Vita there are two popular options that apply, those would be Unity and Game Maker Studio. (I know that you need to own special version of plugin or something that allows Vita project export, but I had to mention these two as most obvious engines with visual scripting systems tha can help non-programmers to make a game).
But what about other engines/makers and other platforms? Currently I have both Vita and PSP as hardware, while other systems I'd have to emulate (though i have a friend with Dreamcast and some other consoles, in case "real deal" testing is needed).
I know that Adventure Game Studio (which I'm currently learning btw) had some export options in the older builds, but abandoned it now. And that some other engines/makers "could" be ported, but then again I'm not a programmer and would never build anything from sourcecode.
Another one I now remember is perhaps OpenBOR. Though I'm worried to see they deleted their old documentation wiki, and their forum is pain to browse.
Anything else one may suggest or remember? I think this is curious theme.
If this thread fits better to another subforum, please move it there. Thanks.
And not even a coder, haven't done anything more complex than messing with some html/css or perhaps Quake/Half-Life scripting with help of guides.
I know that at least for PS Vita there are two popular options that apply, those would be Unity and Game Maker Studio. (I know that you need to own special version of plugin or something that allows Vita project export, but I had to mention these two as most obvious engines with visual scripting systems tha can help non-programmers to make a game).
But what about other engines/makers and other platforms? Currently I have both Vita and PSP as hardware, while other systems I'd have to emulate (though i have a friend with Dreamcast and some other consoles, in case "real deal" testing is needed).
I know that Adventure Game Studio (which I'm currently learning btw) had some export options in the older builds, but abandoned it now. And that some other engines/makers "could" be ported, but then again I'm not a programmer and would never build anything from sourcecode.
Another one I now remember is perhaps OpenBOR. Though I'm worried to see they deleted their old documentation wiki, and their forum is pain to browse.
Anything else one may suggest or remember? I think this is curious theme.
If this thread fits better to another subforum, please move it there. Thanks.