Hacking Auto Injectuwad Injector v1

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Anyone got Zelda OOT Master quest (E) working using zelda OOT NTSC-U wad?

Injector work fine and installation of the wad on my wii go fine too.

I can launch the game and saw the title screen and the game demo but as soon I press start to enter the save selection menu I ear a little sound glitch and them the wii crash... need to hard-shutdown after that.

Any idea?
 
Getting "Run-time error '5': Invalid procedure call or argument "

Anyone help? =/

EDIT: nvm...i got it
 
Yes, Conker is too large for any of the VC releases I´ve seen up till now.

There were only a handful of N64 games that large (512MB). This, Resident Evil2, Pokemon Stadium I think.

If I remember correctly Paper Mario was 320MB, so (even though it is a VC release anyway) you won´t be able to inject it either.

Might be others, but they just don´t pop into my mind right now.
 
I (as well as others I'm sure) have experimented with injecting ROMS larger than the host into wads. So far I've gotten a couple to install and boot, but nothing actually runs so far.
 
lecture.gif
Oops, guess I stand corrected. Then again since I haven´t gotten any injections to work.....
 
OK, I seem to be injecting the WADs incorrectly. My INI is set to the default:
"region=3
randomticket=1
ticketname=LOL
delaytime=5"

I used DKC2.wad to inject SuperMarioKart.smc, SuperMarioAllStars.smc, and ChronoTrigger.smc. All three of those games are said to work perfectly in the wiki. After I install the wad on my Wii, it goes to a blank black screen after the classic controller screen. There seems to be no error in the wad creation process.

Sorry if I am making a noobish mistake, but could someone please help me with the error of my ways?
 
why dont you just use an emulator?
 
I take it the games are also (I know Chrono is),

I don't see why they shouldn't work
NTSC - NTSC should work
NTSC - PAL Should work also (try them? except Chrono)
PAL - NTSC - doesn't
PAL - NTSC - doesn't


Btw super mario kart was problematic.... I believe it crashed in initial injections
 
if pokemon stadium had an 512mb modul..then i think we will be able to play it soon..

i think nintendo will release such an title soon
 
I've tried injecting Earthbound NTSC and Chrono Trigger NTSC with region 1 and region 3 settings using DKC2 NTSC and they all went through without errors, but after installing them they all get stuck at a black screen after the classic controller notice. Hmm...
unsure.gif
 
every injected wad i installed is stuck at the classic controller
 
I'm not sure why you're having trouble with Earthbound. I had a lot of trouble getting it to work manually, but with the Auto Injector, it worked on my first try. NTSC Earthbound, NTSC DKC2.

Is your common-key.bin in the right folder?
 
ThatsNoGood said:
I'm not sure why you're having trouble with Earthbound. I had a lot of trouble getting it to work manually, but with the Auto Injector, it worked on my first try. NTSC Earthbound, NTSC DKC2.

Is your common-key.bin in the right folder?

Yup everything's in the right place. I've tried using both auto and commandline versions. =( Ah well...
 

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