Was the falling out between Electronic Arts and Nintendo not (at least partly) based on Nintendo having a stance against being able to utilize microtransactions in-game or something of the sort? I remember reading that as "one side of the story" back in the day. EA got their panties in a bunch about not being able to constantly push advertisements in your face to buy new addon items the whole time you were playing ?
I haven't even turned on my Wii U in the last 4 months, but I never saw any DLC's or microtransactions mentioned in the games I did own.The closest I saw was in Lego City Undercover, how a certain vending machine said you could enter codes from tangible Lego playsets for on-disc bonuses to be unlocked.
Also, since it wasn't clarified, the Wii U supports pretty much unlimited storage via an external hard drive (sold seperately). I have a 1tb drive on mine and I get digital copies of every game that gives the option. So storage space is not an issue or a valid excuse.
I have been in wait-and-see mode for a long time as to whether or not the Wii U was the right choice. But my kid loves it. And Lego City Undercover was so awesome even my wife played it. Assassins Creed 3 was fine for the most part, but a Quick Save feature would have made getting 100% infinitely less frustrating. I faintly recall some slowdown in large crowds, like someone mentioned, but not enough to leave a lasting impression or disrupt gameplay. This was also before all the patches started rolling out, which maybe have optimized those issues.
I made an account just to mention that since no one else did. Been lurking forever.