Gaming Are Save Files Copyrighted?

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,348
Country
United Kingdom
Gamefaqs and a dozen other sites (including here) hosted them for decades, the former tending to be rather anti piracy (which did lead to amusing scenarios on the DS but I will skip that one).

Generally save data is a combination of user created data and any company data is unlikely to meet any kind of creativity threshold to get copyright protections -- a list of stats for an RPG character is not really anything. Worst case scenario in general is someone draws a trademarked logo in a game that supports such things, and I have never heard of anybody getting in trouble for that. There might be some exceptions like Daigasso Band Brothers which had a massive save for DLC of a sort but that would be a case by case basis.

If said saves trouble online games somehow then that can make some people upset. Here though online games have been dead in an official capacity for years so there is not even that.

Basically if your goal is the classic "all levels unlocked, all items unlocked, max money/items, start with X, use this save to do this challenge run..." style save database then you should be fine.
 
  • Like
Reactions: migles

Tempylon

Well-Known Member
OP
Member
Joined
Mar 4, 2018
Messages
248
Trophies
0
XP
1,020
Country
Germany
Gamefaqs and a dozen other sites (including here) hosted them for decades, the former tending to be rather anti piracy (which did lead to amusing scenarios on the DS but I will skip that one).

Generally save data is a combination of user created data and any company data is unlikely to meet any kind of creativity threshold to get copyright protections -- a list of stats for an RPG character is not really anything. Worst case scenario in general is someone draws a trademarked logo in a game that supports such things, and I have never heard of anybody getting in trouble for that. There might be some exceptions like Daigasso Band Brothers which had a massive save for DLC of a sort but that would be a case by case basis.

If said saves trouble online games somehow then that can make some people upset. Here though online games have been dead in an official capacity for years so there is not even that.

Basically if your goal is the classic "all levels unlocked, all items unlocked, max money/items, start with X, use this save to do this challenge run..." style save database then you should be fine.
Okay thanks for your help!
 
Last edited by Tempylon,

migles

All my gbatemp friends are now mods, except for me
Member
Joined
Sep 19, 2013
Messages
8,033
Trophies
0
Location
Earth-chan
XP
5,299
Country
China
I think they are just files, that have ID's in it.
i am gonna elaborate on my answer
they usually don't have stuff like the intellectual propriety of the developers, i mean like music, art, videos etc, textures, code of the game, or designed maps.
they USUALLY only have stored info about what you unlocked, stats, stuff that you got, your location and plenty of other stuff that are related to your progress..

sharing game saves had always been allowed in all places.. i don't see why it should make a problem, unless for some weird reason the developers programmed the game in a way that would store complete stuff from the rom into the save, instead of where you are and where is stuff, what you defeated and etc
 

Tempylon

Well-Known Member
OP
Member
Joined
Mar 4, 2018
Messages
248
Trophies
0
XP
1,020
Country
Germany
i am gonna elaborate on my answer
they usually don't have stuff like the intellectual propriety of the developers, i mean like music, art, videos etc, textures, code of the game, or designed maps.
they USUALLY only have stored info about what you unlocked, stats, stuff that you got, your location and plenty of other stuff that are related to your progress..

sharing game saves had always been allowed in all places.. i don't see why it should make a problem, unless for some weird reason the developers programmed the game in a way that would store complete stuff from the rom into the save, instead of where you are and where is stuff, what you defeated and etc in that map.
Yeah. I looked at a save file and most of them are just 512KB.

--------------------- MERGED ---------------------------

There's also a category in FileTrip: https://filetrip.net/nds-downloads/game-saves
 
Last edited by Tempylon,
  • Like
Reactions: migles

chrisrlink

Has a PhD in dueling
Member
Joined
Aug 27, 2009
Messages
5,563
Trophies
2
Location
duel acadamia
XP
5,752
Country
United States
companies tried but failed (until now at least in japan) to block things like Action replay Game genie etc courts ruled in the cheat devices favor citing that cause save data is user generated and volitile (erasable) in most cases i recall that resident evil (one of the 3ds games,to deter used game sales) couldn't be eraseed anywho same principal ruling in Nintendo V galoob (the ruling i stated above) could be applied to sharing saves as they are user genned and volitile
 

Ryccardo

Penguin accelerator
Member
Joined
Feb 13, 2015
Messages
7,696
Trophies
1
Age
28
Location
Imola
XP
6,916
Country
Italy
If they are copyrightable (which needs to be considered case by case, on the virtue of containing nontrivial artistic effort - think of certain things that can be done in Warioware DIY, Minecraft, Animal Crossing, Mario Paint or its 64DD sequels, ... - or from another already mentioned point of view, games where DLC is actually not built-in && stored in the save) then it's copyrighted by whoever put the creative effort in, who of course then get a saying on who ought to be able to redistribute copies


(Is Nintendo infringing on my copyright by obstructing my ability to backup and distribute my saves? I think so but it would be interesting to see the actual outcome in court in various countries)
 
  • Like
Reactions: Tarmfot

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
  • The Real Jdbye @ The Real Jdbye:
    @Karma177 that sd card is 100% faulty so yes, its a bad idea
  • The Real Jdbye @ The Real Jdbye:
    even the slowest non-sdhc sd cards are a few MB/s
  • Karma177 @ Karma177:
    @The Real Jdbye it hasn't given me any error trying to write things on it so I don't really think it's faulty (pasted 40/50gb+ folders and no write errors)
  • DinohScene @ DinohScene:
    run h2testw on it
    +1
  • DinohScene @ DinohScene:
    when SD cards/microSD write speeds drop below a meg a sec, they're usually on the verge of dying
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    Samsung SD format can sometimes fix them too
  • Purple_Heart @ Purple_Heart:
    yes looks like an faulty sd
  • Purple_Heart @ Purple_Heart:
    @Psionic Roshambo i may try that with my dead sd cards
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    It's always worth a shot
  • TwoSpikedHands @ TwoSpikedHands:
    @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the mail lol
    TwoSpikedHands @ TwoSpikedHands: @The Real Jdbye, I considered that, but i'll have to wait until i can get the eu version in the...