1. Beastly-Zero

    OP Beastly-Zero Member
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    Opened just for hope, EVERY trails game AND Zero no Kiseki has the translation from psp version, so i ask if possible to do the same for Ao...
    I'm going to play (just started) Zero no Kiseki EVO with the fantastic work by EvilGoku, but seems that Goku disappeared and i read once that he said "if someone has the eng patch of Ao, i will do the same".

    Somebody knows something? it will really sad that once i finish Zero EVO i have to switch to psp version of Ao..
     
    Last edited by Beastly-Zero, Jun 1, 2020
    wakabayashy likes this.
  2. Shenrai

    Shenrai GBAtemp Fan
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    The geofront translation would be really nice as well for Zero
     
  3. Raesley

    Raesley Member
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    I'm pretty sure I have Geofront's translation for Zero on my Vita Evolution version. It won't let me post the link, but Dokterfreddy posted it a couple months ago here.

    I would also greatly appreciate it if someone could do the same for the Ao Geofront translation. I'm only on SC, but I intend to play them all in order and I can't wait to get to the Crossbell games!
     
  4. abaystudios

    abaystudios Newbie
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    evil goku already patched ao no kiseki in english for the switch version
     
  5. Shenrai

    Shenrai GBAtemp Fan
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    He did but it was only 50% tested by me. I quit testing it because there is a new version of Zero no Kiseki for the switch that released which is superior to the original patch by Evilgoku. They are also doing one for ao no kiseki which should be released TBD.

    The vita patch is still being worked on for Zero. An ao no kiseki version is likely far off.
     
    Last edited by Shenrai, Jun 10, 2021
  6. zelda64

    zelda64 Member
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    Have a good new????
     
  7. optimusprime85

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    so is there gonna be progress on patching the vita version? i dont want it to be forgotten
     
  8. ThatsMacky

    ThatsMacky Newbie
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    I mentioned this in the Trails from Zero thread, but I believe our plan is to work on Trails to Azure once we're done with Zero. While it might not be apparent, there are a few that we need to resolve with Zero because they're also going to appear in Azure.

    1. We're currently in the process of trying to resolve the issues with the overflowing text fields. This is one of the more annoying issues that has been bugging us for a while we know we'll encounter the same issue in Azure.

    2. If you haven't noticed, there are a number of strings that need to be fixed up that are stored in the eboot file. The Geofront team came up with their own solution that won't work for the EVO games so we're trying to figure this out.

    Once we have something available for Azure, it will be posted. But until then, please hold on.
     
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