I am sorry if I come off as a little agitated or attacking, I do not mean it as forewarning there are just some questions few people have I personally ask tend to answer/ spout marketing.
If its that it now can stream TV shows, this has almost been only confirmed for the US and doesn't really affect most gamers persay as they get most of their shows through netflix, hulu, or other questionable means.
If its the "cloud" computing nothing is stopping the PS4 from doing this as well not to mention that there is not only a whole host of experts saying its being oversold but also the fact that no developer can actually point to one thing "the cloud" actually improves in their games. The only thing being said for exclusive on both consoles is "It could only happen on X" which is a statement that has been made for many decades now.
If its the now terminated family sharing, sony had something like that in the ps3 and publishers prevented it from being any use.
The one thing that they actually pushed the envelope on was lack of consumer rights on what they own, and after the massive backlash that was entirely legitimate after such problems as SimCity,Diablo3, and other "Always online" games I fail to see how that was a good thing in the first place.
Now as a game developer for a rather small studio I understand the problems associated with pirating and believe some small version is needed but also have no imaginary beliefs that the small measures I implement will stop piracy or even for the most part deter it. At the same time, and I know you didn't state this in the current post, DRM prevents used-sales and as a person from the NES era I hope you realize that would have prevented almost all nostalgia from those days as not only would rare copies of games from both before and after NES be harder to find, when you find them they would be all but useless. I am firmly of the believer if you want to prevent used-games in any way ( and I don't think there needs to be) then you need to make better games that people don't want to sell.
I now have to ask this because I have yet to get any real answers to it, What exactly was/is the Xbox One pushing the envelope on?I agree with this man. I was very excited for the Xbox One because it was pushing the envelope into new territory.
But apparently nobody wants their new consoles to do anything new.
I was very interested in this console and what it meant for the future of console gaming, but now I'm not really interested any more.
If its that it now can stream TV shows, this has almost been only confirmed for the US and doesn't really affect most gamers persay as they get most of their shows through netflix, hulu, or other questionable means.
If its the "cloud" computing nothing is stopping the PS4 from doing this as well not to mention that there is not only a whole host of experts saying its being oversold but also the fact that no developer can actually point to one thing "the cloud" actually improves in their games. The only thing being said for exclusive on both consoles is "It could only happen on X" which is a statement that has been made for many decades now.
If its the now terminated family sharing, sony had something like that in the ps3 and publishers prevented it from being any use.
The one thing that they actually pushed the envelope on was lack of consumer rights on what they own, and after the massive backlash that was entirely legitimate after such problems as SimCity,Diablo3, and other "Always online" games I fail to see how that was a good thing in the first place.
I would wager that almost no one likes DRM even if they do use it every day. DRM is by definition not fine, it is a system that doesn't work nor has it worked in the past. As someone earlier said DRM is treating the customers like criminals. To add onto that its treating them criminals in an attempt to stop criminals that don't use it. Not to mention the most remembered PC games lately havn't been because they are good, but rather because the DRM of the games was both lied about and prevented actual customers from playing them.Man, being here since the NES hay days ... I fucking hate you people.
Consoles will do fine, DRM will be fine. There's a lot of people in the boonies who can't play MMOs and FPS online due to their internet speed, but that doesn't stop them from buying other PC games. I hate the idea of what they're doing, but it was a effort to try something new. I would wager my MTG collection that the majority of you use DRM every single day despite the fact of the matter.
Now as a game developer for a rather small studio I understand the problems associated with pirating and believe some small version is needed but also have no imaginary beliefs that the small measures I implement will stop piracy or even for the most part deter it. At the same time, and I know you didn't state this in the current post, DRM prevents used-sales and as a person from the NES era I hope you realize that would have prevented almost all nostalgia from those days as not only would rare copies of games from both before and after NES be harder to find, when you find them they would be all but useless. I am firmly of the believer if you want to prevent used-games in any way ( and I don't think there needs to be) then you need to make better games that people don't want to sell.