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Ok well this time it doesn't do anything when i press and release start
CODE// PALib Template Application
// Includes
#include    // Include for PA_Lib
#include "gfx/all_gfx.c"
#include "gfx/all_gfx.h"
int main()
{
ÂÂÂÂPA_Init(); Â Â// Initializes PA_Lib
ÂÂÂÂPA_InitVBL(); // Initializes a standard VBL
ÂÂÂÂPA_InitText(0, 3); //Initializes text
ÂÂÂÂ
ÂÂÂÂPA_EasyBgLoad(1, 3, Pong_Menu); //Screen, Priority 0-3, Name
ÂÂÂÂPA_OutputSimpleText(0,11,11,"Press Start"); // Screen, tile x, y, "text"
ÂÂÂÂif(Pad.Released.Start)
ÂÂÂÂ{
ÂPA_EasyBgLoad(1, 2, Court)
ÂÂÂÂ}
ÂÂÂÂreturn 0;
}
all help appreciated
CODE// PALib Template Application
// Includes
#include    // Include for PA_Lib
#include "gfx/all_gfx.c"
#include "gfx/all_gfx.h"
int main()
{
ÂÂÂÂPA_Init(); Â Â// Initializes PA_Lib
ÂÂÂÂPA_InitVBL(); // Initializes a standard VBL
ÂÂÂÂPA_InitText(0, 3); //Initializes text
ÂÂÂÂ
ÂÂÂÂPA_EasyBgLoad(1, 3, Pong_Menu); //Screen, Priority 0-3, Name
ÂÂÂÂPA_OutputSimpleText(0,11,11,"Press Start"); // Screen, tile x, y, "text"
ÂÂÂÂif(Pad.Released.Start)
ÂÂÂÂ{
ÂPA_EasyBgLoad(1, 2, Court)
ÂÂÂÂ}
ÂÂÂÂreturn 0;
}
all help appreciated