gaboros said:
kot7k said:
Mmmmm just an idea, other "unnoficial" firmware such as YSM3 doesnt have that problem, so maybe you could try to contact yasu for solving that problem.
YSM3 was not done by Yasu. He is made it for DSTT and R4.
Anyway I don't have to source code of YSMenu and I can not work with it. And I think even if I have the source code the two firmware just can not be compared.
We have to redesign this firmware. Or its DMA section or we have to found an other way on the loading with the current DMA.
Who made it then? Whoever did it had solve that issue, so if according to YGW the problem is that we dont know the 'game subset of control commands in m3, the one that made ysm3 should know or should have found some workarround for that problem.
Note: if you meant that you made YSM3, its clear that ysmenu handle this problem in a different way and thats why it doesnt have such a problem, so would be nice to know how he (yasu) does it.