All Channels by CBT

Discussion in 'Wii - Hacking' started by Cyber-T, Aug 1, 2008.

  1. Cyber-T

    Cyber-T GBAtemp Regular

    Apr 25, 2008
    Gambia, The
    Essen / Germany
    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Guitar Fun</b><!--sizec--></span><!--/sizec-->
    <!--coloro:red--><span style="color:red"><!--/coloro--><b>Current version: 3.0</b><!--colorc--></span><!--/colorc-->
    <b>Update since: 17.08.2008</b>

    <img src="" border="0" class="linked-image" />
    Warning: Spoilers inside!

    <!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><b>Gnuboy GX</b><!--sizec--></span><!--/sizec-->
    <img src="" border="0" class="linked-image" />

    Warning: Spoilers inside!



    GnuboyGX 1.4


    -=[ INTRODUCTION ]=-

    GnuboyGX is a port for the Nintendo Gamecube and Nintendo Wii (running in GC mode)
    of the open-source Gnuboy emulator, originally coded by Laguna and Gilgamesh.
    More infos about Gnuboy here: <a href="" target="_blank"></a>

    This port is based on the last 1.0.4 CVS source, released by Joshua_ from EFNet #gameboy
    <a href="" target="_blank"></a>.

    This has nothing to do with the previous GX port for GCLinux, this is a full standalone
    port using LibOGC API (GX, Audio, Inputs...)
    See changelog.txt for the whole history.

    If you have any questions about this, please contact us on the official GnuboyGX thread:
    <a href="" target="_blank"></a>

    -=[ FEATURES ]=-

    . Gameboy and Gameboy Color emulation with sound
    . DVD & SDCARD support for rom loading
    . Freeze State support (load & save)
    . SRAM/RTC support (load & save)
    . support for 8MB roms
    . support for zipped (.zip) roms
    . support for alternate Mono Gameboy palettes
    . RTC synchro
    . Load/Save SRAM and FreezeState files (compressed) from/to Memory Card & SDCARD
    . SDLOAD or IPL reboot option
    . Wiimote/Nunchuk/Classic controller support (Wii version only)
    . Automatic SRAM/FreezeState
    . Video mode supported: 480i,480p & 576i (automatic detection)

    -=[ REQUIREMENTS ]=-

    * SoftMod and/or HardMod (to boot the dol/elf)
    * Zipped or not (.gb & .gbc) ROMS

    -=[ USER NOTES ]=-

    * gnuboy_cube.dol is the Gamecube version of this program. You only need to load and run
    this DOL on your GC or WII (in GC compatibility mode) using various methods (Bootable DVD, SDLOAD,...)
    If you have no idea on how to load&run a DOL, please go here on follow the available guides:
    <a href="" target="_blank"></a> (Booting Homebrew Section)

    * gnuboy_wii.dol is the Wii version of the program. It has been compiled to work in Wii mode, featuring extra feature
    such as Wiimote/Nunchuk & Classic controller support. To run this on your Wii, you will need to install the
    Homebrew Channel ( Once installed, rename gnuboy_wii.dol as boot.dol and copy this file on your sdcard,
    in /apps/gnuboy for example. Icon.png and meta.xml should also be placed in the same directory.

    ROMS can be loaded from a SDCARD, either through a SD-adapter in MCARD slot (Gamecube version only), or through the
    native Wii SD slot (WIi version only). ROMS must be copied on your SDCARD in the following directory: /gnuboy/roms

    ROMS can also be loaded from a ISO9660 DVD (currently, ONLY the Gamecube version support DVD loading) and you obviously
    need a modchip. The maximal readable size is 1.35GB on Gamecube and 4.7GB on Wii (in GC compatible mode).

    IMPORTANT: When putting roms either on DVD or SDCARD, it is recommended to use subdirectories as there is
    a limit of 1000 files per directory.

    -=[ CONTROLS ]=-

    ** GAMECUBE PAD ***

    - Z Button let you come back to the menu when playing a game
    - A is Gameboy Button A
    - B is Gamenoy Button B
    - START is Gameboy START Button
    - Y is Gameboy SELECT Button


    - HOME Button let you come back to the menu when playing a game
    - Gameboy Button A is Button 2 (WIIMOTE only), A (WIIMOTE+NUNCHUK) or B (CLASSIC)
    - Gamenoy Button B is Button 1 (WIIMOTE only), B (WIIMOTE+NUNCHUK) or A (CLASSIC)
    - Gameboy START Button is Button PLUS
    - Gameboy SELECT Button is Button MINUS

    -=[ MENU ]=-

    Press A (or 1) or to select a menu item.
    Press B (or 2) to go back from a sub-menu.

    Play Game : Run the game you just loaded or return to game

    Game Info : Some informations about the ROM

    Hard Reset: Reset emulator

    Load New Game:

    . Load from DVD: DVD must be ISO9660 (GC mode only)
    . Load from Front SD: Wii mode only
    . Load from SDCARD (SLOTA or SLOTB): You have to use a SD adapter in a MC Slot

    When using SDCARD, roms must be initially placed in the /gnuboy/roms/ subdirectory

    In both cases, the maximum number of files per directory is 1000
    It is recommended to use subdirectories.
    Pressing B will make you going up one directory while navigating.

    Emulator Options:

    . Aspect: let you modify the display aspect ratio:
    - ORIGINAL: original ratio (1.11:1) & resolution
    - SCALED: the original aspect ratio is maintaned but display is scaled to fit screen vertical height (default)
    - STRETCH: display is stretched to fill the screen (640x480)

    . Filtering: Gnuboy can filter screen colors to make them look more washed out or faded
    like on a real GBC. You can also allow this for Mono GB games by setting the value to "ALL"

    . Sprite Sorting: Enable/Disable sprites to be sorted and prioritized according to their x
    coordinate when in DMG (Mono GB) mode.

    . Force Mono : For GBC games to run in Mono GB mode.

    . GBA Features: Unlock gba-only features in some cgb games (See Zelda Oracle's serie)

    . Palette: Display some colors in Mono GB (Try Kirby's palette)

    . RTC Synchro: enable RTC synchronization with current system clock on SRAM load

    . Auto SRAM: automatically load & save SRAM file when loading a new game or leaving application

    . Auto Freeze: automatically load & save FreezeState file when loading a new game or leaving application

    Memory Manager:

    . SRAM Manager: Let you load/save SRAM and RTC data from/to the selected device
    . STATE Manager: Let you load/save Savestate data from/to the selected device

    . Device: Let you choose the device to use: SDCARD or MCARD

    The size of the created files is variable and depends on the ROM type.


    1/ when using NGC Memory Card in SLOTA, some mounting errors may occur. In this case,
    remove and insert the Memory Card again before trying to save/load anything.

    2/ when using SDCARD, the directory /gnuboy/saves is automatically created

    The following options differ between WIi & GC version:

    *** GC version ***

    Stop DVD Motor:
    Stop the the disc from spinning during playtime (GC mode only)

    go back to SD/PSO Loader

    reboot the console.

    *** Wii version ***

    Return to Loader:
    go back to TP Loader or Homebrew Channel

    System menu
    return to Wii System menu.

    -=[ DEV NOTES ]=-

    According to the GNU status of this project, the sourcecode MUST be included in any binary releases you made.
    To recompile the sourcecode, you will need to have installed:
    . DevkitPPC environment
    . libOGC last sources

    The sourcecode is maintaned under SVN and can be obtained from here: <a href="" target="_blank"></a>

    If you have no idea on how to compile DOLs , please refer to this thread:
    <a href="" target="_blank"></a>.

    -=[ CREDITS ]=-

    Original Gnuboy Sourcecode: Laguna & Gilgamesh
    1.04 CVS fixes: Joshua_ from EFNet #gameboy
    Generic LibOGC (GX,Sound,Inputs) & GUI display sourcecode: SoftDev
    Gnuboy Porting Code, GUI & extra features: Eke-Eke
    Mono Gameboy palettes addition: Askot
    DevkitPPC from Dave Murphy (WinterMute)
    LibOGC by Michael Wiedenbauer (shagkur),Dave Murphy (WinterMute) & others
    ZLIB by Jean-loup Gailly

    . added Wii mode support
    . added wiimote/nunchuk/classic controller support (WII version)
    . added libfat support
    . added automatic SRAM & FreezeState option
    . added 50hz (576i) TV mode support (autodetected)
    . added Progressive (480p) TV mode support (autodetected)
    . added various display aspect ratio support (ORIGINAL, SCALED, STRECTH)

    . improved sound rendering


    . added RTC Synchro: in-game RTC (Real Time Clock) is now synchronized with system RTC on SRAM load
    . added GBC/GBA palettes color for GB Mono [Askot]
    . fixed some palettes [Askot]

    . added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
    . added 4.7GB DVD support for WII drives (the maximal allowed size for Gamecube DVD is still 1.35GB)
    . removed MPAL video timings, always use 60Hz NTSC: fix display problems for PAL wii users (no more PAL50 version needed)
    . added Console Reboot option in main menu (System Reboot), also used for SDLoad reboot
    . Freezestate & SRAM files are now compressed (using zlib)
    . FreezeState & SRAM files can now be saved/loaded to/from SDCARD: located in /gnuboy/saves/ from the root of your SDCARD
    . added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
    . changed initial ROMS directory for SDCARD user: now looking for /gnuboy/roms/ from the root of your SDCARD
    . current emulator options can now be saved/loaded to/from SDCARD SlotA: the file is dev0:\\gnuboy\\gnuboyGX.cfg [Askot]
    . added L+R combo to save SRAM in MCARD SLOTB during gameplay [Askot]
    . added new font: now use original IPL font, extracted from Bootrom
    . modified controls when going into the rom selection menu (DVD or SDCARD):
    - use B button to go up one directory
    - use Z button to quit the file selection menu
    - use L/R triggers to go down/up one full page
    - use Left/Right buttons or Analog stick to scroll the selected entry's filename when it can't be full displayed
    . various menu rearrangment, minor bugfixes & sourcecode cleanup

    . added a new option for display different palette colors in Mono GB Mode
    (most of them taken from GoombaColor)(Askot)

    . corrected a little bug with SRAM/STATE saving
    . modified key config upon request: SELECT is now assignated to Y Button

    17/04/2007: (eke-eke)
    . added SRAM, RTC & STATE load/save support
    . added GUI and configurable options menu
    . corrected Sound Samples conversion (thanks to Softdev)
    . changed Sound Buffering Technic(changed to "head/tail" technic used by Softdev in NeoCDredux)

    13/04/2007: WIP1
    . initial release by softdev

    MMMMXo';okKKkc. .;k0MMMMMMMMMXd,.;dk0Oko:..;kKWMMMMMMMMMN; 'lloo.ÂÂcddl,. lxXMM

    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û
    ±۳ Game Name: GnuBoy GX Wii ³Û±
    ±۳ System: Homebrew ³Û±
    ±۳ Publisher: EkeEke³۱
    ±۳ Genre: GBA Emu ³Û±
    ±۳ Language: English³۱
    ±۳ Filename: GnuBoyGX_Wii-CBT.wad ³Û±
    ±۳ Greetz to PaRaDoX & DNM1983³۱
    ±۳ & Ceuse & Kevka & Jan777 ³Û±
    ±۳ & Hermes & Nuke & Wii94³۱
    ±۳ & OSW & D-Kay  ³Û±
    ±۳  ³Û±
    ±۳ CBT is one of the best!;) ³Û±
    ±۳ If you like my work, or not³۱
    ±۳ let me know! ³Û±
    ±۳ Or do you only want to write?³۱
    ±۳ Mail at: ³Û±
    ±۳ ³Û±
    ÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂÂ Û±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±Û

    <a href="" target="_blank"></a>
  2. Cyber-T

    Cyber-T GBAtemp Regular

    Apr 25, 2008
    Gambia, The
    Essen / Germany
    New Version of the MPlayer is out now!

    Version 0.04!
  3. Eternal Myst

    Eternal Myst Back from the Myst.

    May 2, 2008
    United States
    I have a bomb alallalallala
    Thanks for all this.
    It's awesome. [​IMG]
  4. Shaunzio

    Shaunzio Member

    Jul 6, 2008
    United States
    Really nice channel designs
    I like the guitar fun one and i plan on using it
    But as for the mplayer, i feel that geexbox is soo much better IMO
  5. Arm the Homeless

    Arm the Homeless Custom Title

    May 26, 2008
    United States
    Will you be making a Ocarina channel?
  6. siggy2guitar

    siggy2guitar Advanced Member

    May 11, 2008
    United States
    now the only channel left to make is the ocarina channel [​IMG] nice channels by the way, gonna be using guitar fun alot [​IMG]
  7. Cyber-T

    Cyber-T GBAtemp Regular

    Apr 25, 2008
    Gambia, The
    Essen / Germany
    Sure, but the GeexBox can't be a channel right now...

    Maybe later!
  8. B-Blue

    B-Blue slut

    GBAtemp Patron
    B-Blue is a Patron of GBAtemp and is helping us stay independent!

    Our Patreon
    Sep 18, 2006
    Good stuff! Thanks CBT :3
  9. Keylogger

    Keylogger GBAtemp Advanced Maniac

    May 3, 2006
    What do you think about this banner?

  10. samsam12

    samsam12 Test

    May 13, 2008
    United States
    A House
    thats a great banner. i need to update my custom channels thread.
  11. wii94

    wii94 GBAtemp Regular

    Jul 16, 2008
    why it can't be a channel?? I can make banner an icon. [​IMG]
  12. OSW

    OSW Wii King

    Former Staff
    Oct 30, 2006
    CBT, you forgot your gnuboy GX channel! and any chance you can use my banner design for that too if u like it?

    regarding the gecko os channel, at first i disliked Ceuse's design (presumably he is the designer based on wii94's comments and the NFO), but now I've grown to love it [​IMG]
  13. DarkCamui

    DarkCamui GBAtemp Fan

    Aug 30, 2005
  14. link459

    link459 GBAtemp Fan

    Oct 17, 2006
    United States
    If you make a DragonMedia Player channel with the latest version... I will love you.

    Extra love if you make the banner match with the Dark Ice theme. [​IMG]
  15. OSW

    OSW Wii King

    Former Staff
    Oct 30, 2006
    currently i just injected dragonmediaplayer into a blank black channel (tcploader) while i wait for someone to make a proper channel lol (since at least its faster than botting thru homebrew channel this way)
  16. Cyber-T

    Cyber-T GBAtemp Regular

    Apr 25, 2008
    Gambia, The
    Essen / Germany
    I updated the Guitar Fun Channel to V3.0!
  17. Cyber-T

    Cyber-T GBAtemp Regular

    Apr 25, 2008
    Gambia, The
    Essen / Germany
    I updated the MPLAYER channel to V0.05 with the Picture from the first post!