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Yes. If the game is not listed in one of that two files, the AKRPG detects the save type and adds it to the savelistex.bin.
I think the AK2 saves in the same way R4 saves, but I don't know exactly how this works. They just create a 4mbit (512KB) save. I guess this is the reason of problems in new games with AK2, while, with the AKRPG, the user can test the other save types.
I don't know why... Maybe the AK Team had the idea while designing the AK2.
I think the AK2 saves in the same way R4 saves, but I don't know exactly how this works. They just create a 4mbit (512KB) save. I guess this is the reason of problems in new games with AK2, while, with the AKRPG, the user can test the other save types.
I don't know why... Maybe the AK Team had the idea while designing the AK2.










