I did a database recovery on my vita. After that, i checked my vitashell and found out that my sd2vita cannot be registered as ux0:. How can i fix this and have my data back.. plz help
create a new config.txt with your configuration on ux0. it will override what's on ur0, which may have an empty config.txt. after you get sd2vita working this way, transfer plugins and the config.txt back to ur0.
Still nothing, the ux0:tai folder is empty but the ur0:tai have the config.txt and all the plugins. I did a few reboots but it still is not registering the sd2vita.
# This file is used as an alternative if ux0:tai/config.txt is not found.
# For users plugins, you must refresh taiHEN from HENkaku Settings for
# changes to take place.
# For kernel plugins, you must reboot for changes to take place.
*KERNEL
ur0:tai/gamesd.skprx
# henkaku.skprx is hard-coded to load and is not listed here
*main
# main is a special titleid for SceShell
ur0:tai/henkaku.suprx
*NPXS10015
# this is for modifying the version string
ur0:tai/henkaku.suprx
*NPXS10016
# this is for modifying the version string in settings widget
ur0:tai/henkaku.suprx
alternatively, you might transfer the config_backup.txt to your pc, rename it to config.txt, then retransfer it over. that backup may have been made when you did recovery.
When i replaced the gamesd.skprx to storagemgr.skprx, deleted the ux0:tai folder, and rebooted it, the vita shell went missing and so does the pkgj, etc.
Oh it does register the sd card. Thank you very much. But does this mean i need to reinstall the vitashell again?
And also i still cannot see my games..
you might try qcma. vita shell may have been on the internal memory card. remove the micro sd card, let it get to the livearea, make sure vita shell is there, transfer it to your pc via qcma, pop the micro sd in, and transfer it back.
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Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)