Everywhere I've looked says they're (CycloDS) on back order.
Path issues are already addressed (at least in part) by EFS_Lib.Actually it would be fat0:/ fat1:/ fat2;/ etc if a driver could access both filesystems.
And all your path problems are likely to disappear when the next devkitARM/libnds come out (which will have argc & argv support)
Well, it won't solve everything, it will only make it possible for developers to adjust their homebrew to "the new standard", if there will every be one like I suggested.And all your path problems are likely to disappear when the next devkitARM/libnds come out (which will have argc & argv support)
just open source is nothing
any smart developer build the new loader
To build a new loader isn't practicle ,You probably mean upgrading the current one .But even that will take a while since most dev can't get the RPG right now
Well, it won't solve everything, it will only make it possible for developers to adjust their homebrew to "the new standard", if there will every be one like I suggested.And all your path problems are likely to disappear when the next devkitARM/libnds come out (which will have argc & argv support)
I think it will make life easier if it would ever get widespread usage among homebrew.
any?just open source is nothing
any smart developer build the new loader
basic function firstIts all a question of what you want to be done. Pm me requests and I'll see what can be done
Its all a question of what you want to be done. Pm me requests and I'll see what can be done
basic function first
soft reset
compatible with donwload play and wii
cheat code
and moonshell can load both micro sd and flash file
slow motion and real time save later
i think it was acekards mistake in not giving more rpgs out to people to work on the open source.
i think it was acekards mistake in not giving more rpgs out to people to work on the open source.
Maybe still its possible to work with it even without the unit , its just that nothing will be released since no testing could be done