Gaming 3DS web browser tricks

McHaggis

Fackin' Troller
Member
Joined
Oct 24, 2008
Messages
1,749
Trophies
0
XP
1,466
Country
What about media that's just formated to spand to both screen and uses Javascript elements to become interactive?
Well, you set a viewport meta tag to define the screen for a mobile site. The problem with the viewport settings is that nobody ever considered a setup like the 3DS, where you have pages spanning two screens and those screens both have different resolutions. Instead of trying to be creative/inventive, the NetFront browser just treats the bottom screen as the viewport and the top screen is just a secondary screen that the bottom screen scrolls to.

If they'd put more thought into it, or Nintendo had loosened the leash a little, they could have been a little more inventive and let you define both viewports, as well as the main viewport, which would allow you to make the top screen the primary viewport at full resolution, with the page overflowing down to the secondary viewport (the bottom screen). Doing this would naturally disable accidental zooming and scrolling, as well as having the page render from the top screen down instead of the bottom screen down, which are the 3 main problems I see with trying to create a robust mobile site for the 3DS's browser.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    BakerMan @ BakerMan: @salazarcosplay yeah cod's still up