No, not that kind of resolution. The screen itself is physically too small, and you have to remove lines of pixels to get your game's screen to fit. The 3DS has a larger physical screen, so you don't have to do that.
Hi everyone, i was a bit busy these days working on a thing, but i will back to work with 3DNES, sorry my away =).
St4rk, you should try to contact Huiminghao. Do you remember how did he improve the NesDS some years ago? Maybe he will help you with this project.
Correct me if I'm wrong, but does 3DNES feature Audio with the current build or will it be implemented in the next update?Sure, i was a bit busy with new GW xD, but i have some ideas to implement in project, anyway thank you =)
Correct me if I'm wrong, but does 3DNES feature Audio with the current build or will it be implemented in the next update?
Oh don't worry, I've been busy with GW too.Yes, this my plan, but the GPU is the priority because the bottleneck of speed in 3DNES is how it is rendering the graphics, i am working on it, sorry my away, how i said, i was a bit busy with new GW![]()



can you PM me the Link?There is actually a .cia version floating around, no idea what build it's based on. Am I allowed to link to it?



