2-Player co-op games like Lego Star Wars II

buttercup

New Member
OP
Newbie
Joined
May 31, 2011
Messages
1
Trophies
0
XP
3
Country
United States
I've been playing Lego Star Wars II: The Original Trilogy with my little cousin and it's been a lot of fun. He doesn't like first-person games, I tried Serious Sam and such. Does anyone remember any other 2-player co-op games like Lego Star Wars and Lego Star Wars II?

Oh, also I'm searching for split screen racing games of a specific variety. We have NFS: Underground 2, but the problem with that games is that when we race split screen, it's just us two racing; i.e., there are no computer-controlled vehicles racing alongside us. So any recommendation for split screen racing games where there's also other cars racing alongside the 2 players would be appreciated. I've been looking at Nascar Thunder 2004, but I can't find any info on if split screen includes AI-controlled vehicles or not.

******

For posterity, I will update this post with a list of games I find that match my criteria:
  • Lord of the Rings: Return of the King
  • Baldur's Gate: Dark Alliance
  • Baldur's Gate: Dark Alliance II
  • Tales of Symphonia (only during battle sequences)
  • Spikeout: Battle Street
  • Batman: Rise of Sin Tzu
  • Alien Hominid
  • Harry Potter and the Goblet of Fire
  • The Incredibles: Rise of the Underminer
  • The Chronicles of Narnia: The Lion, the Witch and the Wardrobe
  • X-Men Legends
  • X-Men Legends II: Rise of Apocalypse
  • Hunter: The Reckoning
  • Hunter: The Reckoning Redeemer
  • The Red Star
  • Shrek 2
 

Nebz

The N00b
Member
Joined
Jul 1, 2010
Messages
1,220
Trophies
0
Age
32
Location
Rhode Island
Website
www.facebook.com
XP
234
Country
United States
Not sure what you mean by like Lego Star Wars. I'm assuming Lego Indiana Jones, Batman, Pirates of the Caribbean, and Harry Potter work the same way (all Lego games if I wasn't clear).

I had loads of fun in Marvel Ultimate Alliance when I first bought my Xbox 360 and since then there has been a sequel. I kinda regret trading this game in when I think about how much fun I had in it back then. IIRC, this game also goes up to 4 players.

EDIT: Oh boy this says Xbox and not the 360. I'm really not sure then... Sorry for the inconvenience.
 

Oveneise

Well-Known Member
Member
Joined
Nov 22, 2010
Messages
517
Trophies
0
Age
29
Location
Minnesota
Website
ACAdapterquotes.webs.com
XP
126
Country
United States
Hmmm... Other than Serious Sam (which is one of my all time favs) I can't really think of any outstanding non-fps coop games on the Xbox.

You COULD try out the Phantasy Star games, but I can't remember if they are splitscreen or not - sorry. But IIRC they are.
 

W.I.C.K.E.D.

Well-Known Member
Member
Joined
Feb 12, 2009
Messages
210
Trophies
0
XP
196
Country
United States
I thought hunter the reckoning were awesome games. I loved them. You could also try Phantom Dust. That is one of my favorites, and one of the reasons I recently modded an xbox. It's akin to a 3rd person duel, but has strategy card game like qualities. If you get into that kind of thing, you should like it. It's not difficult to pick up, and I actually got a friend hooked on it who hated tcgs. For racing games, I would try burnout, that was always fun for me. I can't recall if there were other racers, but the crashes were awesome and there is a lot of traffic, I'm pretty sure other racers were involved though. If I think of anything else I will add to the post. Take care!
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY