'Final Fantasy IX' Nintendo Switch Port

FF IX Switch Port.png
You know what they say, right? Better late than never! So Final Fantasy IX finally (no pun intended) launched on a Nintendo console so that you can indulge in this fantasy released back in 2000 on the PS1. If you didn’t play the game back then, or on iOS, Android, PC or PS4, then here’s your chance! I had the chance to play it back in the original PlayStation days and it always struck me as one of the most visually impressive games at the time. I didn’t play the re-release version which packs new features like no encounter mode, a much needed auto-save and “high-definition movies and character models”. I also remember mostly bits and pieces of the plot from my first playthrough so the Nintendo Switch version presented itself as a good excuse to refresh my memory and invest some more time in gaming.

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Final Fantasy IX begins with the Tantalus Theater Troupe’s plan to kidnap Princess Garnet, the heir of Alexandria, who was in fact simultaneously planning on escaping from the castle herself. The plot evolves to merge the paths of monkey-tailed Zidane, member of the Tantalus Theater Troupe, Princess Garnet, her personal guard Steiner, the shy but powerful black mage Vivi and other colorful characters who all share an unexpected journey filled with adventures, dangers and ultimately a threat to destroy the world. The story is original and interesting to say the least, and worthy of traditional Final Fantasy games.

vivi.JPG

The port is basically the same version that was released on previous platforms and works perfectly on the Nintendo Switch. Noticeably, it has enhanced sprites that starkly contrast with the pre-rendered environment throughout the game’s varying backdrop. In the original game, the models and environments blended almost naturally but with the HD upheaval, one cannot help but notice the discrepancy. Leaving the models untouched might have been a better option visually in this case.

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However, at its core, Final Fantasy IX is still a classic Final Fantasy JRPG, what with managing your party, partaking in mini games and the ability to travel freely across vast and varied locations supplemented with those nagging random encounters coupled with the charm of those old school ATB-based battles. But this version of the game has a “Safe Travel” mode that actually allows you to prevent those random encounters while exploring. To help ease things even more there is the “Battle Assistance” mode that refills the health, MP, and Trance counts and can help you out in a particularly difficult fight. On top of that there is the “9999” mode that assigns this number to your damage points, level and money, should you come across even more difficult fights (or are just feeling especially lazy). All of these modes can be triggered in-battles and while you can dismiss them as plain cheat, they are still all optional.

One feature that will surely be welcome unanimously is the auto-save. I used to dread the save function in Final Fantasy games, having to look for a Moogle before saving and/or quitting. In this version though, once you enter a new area, the game automatically saves. This allows players to enjoy this immense game at their own pace, opening it up to a wider audience.

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Final Fantasy IX is a fine port on the Switch. It is boasts new features, some of which enhance the experience while others can be divisive. However the experience is mostly the same at its core; that is an enjoyable one.



:arrow: Final Fantasy IX eShop Link
 

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sarkwalvein

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Unfortunately (and unmentioned in this review) this version of FFIX does carry over the music bug of the PS4 version, meaning music tracks restart after each battle rather than carry on as they did in the original version. While not game breaking, it does mean that you may never hear the full music tracks in regular gameplay. More troubling is the fact that Square Enix is satisfied with letting this go unpatched.
It's not a bug, it's a feature. TM
 

Hells Malice

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A worse story than FF1, which is saying a lot.
Combat also pretty bottom of the barrel mediocre compared to other FF.
 

Username4321

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I'd rather emulate the original than play a buggy mobile port with only one (ugly) graphical setting. I doubt SE is going to fix this or any other of their ports.
 

Classicgamer

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Switch port looks bad though. The characters doesn't blend with the background, wish they add the option to choose the original ps1 look.

Agreed - with the muddy backgrounds they should have included a Retro Mode with a CRT scanline filter for sure. Emulation is still the way to go.....
 

the_randomizer

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Agreed - with the muddy backgrounds they should have included a Retro Mode with a CRT scanline filter for sure. Emulation is still the way to go.....

The models at least don't look like warped 3D garbage with smushed faces though. Soundtrack is correct, *cough* unlike the FF8 PC port *cough*.

Whale Zombies !!

I...didn't know that game had those O.O gonna have to learn it then
 
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momin

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A worse story than FF1, which is saying a lot.
Combat also pretty bottom of the barrel mediocre compared to other FF.
You must be kidding. Played FFI until 70~80% Percent before dropping it and FFIX back in the days just 20 hours and only up to that the story was way more rich than FFI... Not talking about music, characters, etc. Ok, battle can be not of your like, but besides?

Someone actually already did that for the Steam version of FFIX and it looks pretty great.
https://sites.google.com/view/moguri-mod/home?authuser=0

Wow, if just that could be ported to the switch... Is it possible to unpack Switch games and replace textures and images?
 
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KyleHyde

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Wow, if just that could be ported to the switch... Is it possible to unpack Switch games and replace textures and images?
There's mods for a couple of Switch games (such as BoTW and MK8D), so it might be possible in the future. Though I suppose that ultimately depends on how SE handled the port (in regards to coding) and how feasible it would be to properly port/replace all those images.
 
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osaka35

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I remember reading that they decided during planning, 9 would be the last "traditional" final fantasy game. with 10 they were going to throw away the rulebook as much as they could.

so they went out of their way to make this the most final fantasy of all final fantasy games. the feel, the gameplay, the visuals, the story, they tried to polish traditional final fantasy to the nth degree. this was their goal.

and boy did they succeed.

I love ff7. but i absolutely treasure ff9. play this game.

shame about the music bug though. always hope for a fix, though squenix isn't the best in that area.

There's mods for a couple of Switch games (such as BoTW and MK8D), so it might be possible in the future. Though I suppose that ultimately depends on how SE handled the port (in regards to coding) and how feasible it would be to properly port/replace all those images.

gigapixel? gigapixel. shouldn't be too hard.... right?
 
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SushiKing

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I'm currently playing this, it's actually better than i expected tbh. I'm also looking forward to playing FFX and 7 once they come out too :)
 

Searinox

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Started on the Final Fantasy series with this game. STRONGLY recommending it. Having played 6, 7, 8, 9, 10 and 15 from the main series, this one remains my favorite. Great story, wonderful music, colorful characters and locations, an overall warm fuzzy feeling inside and great special effects in battle, in some ways better stylized than in the modern games. The combat does have a few hicks but it doesn't fuck you over with them and isn't annoying to grasp. AP ability system is also one of the best.
 

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