Gaming Do you think upcoming piracy will lead the console to EOL soon?

lordelan

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Wii and DS basically printed money, both were easy to pirate for, and many people did. Both got massive third party support, so much so that a lot of it was garbage shovelware.
In fact they are the most sold Ninty consoles and had very good life spans although being raped by pirates.
@OP: You might think that if you pirate and tell all your friends to pirate you made a company die but that's not the case. There are enough people which either are afraid of hacking their consoles, don't care or don't even know it could be done and they are buying enough games.
I'm not telling you to pirate. I'm just telling you as it is.
 
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mckenziesdaddy

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The only system that I can personally say is even close the switch in the ease of piracy would be the dreamcast. Even piracy didn't kill that Sega did. Nintendo hardware in the portable space has always been pirate friendly, And has never hurt the system.
 

mituzora

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The only system that I can personally say is even close the switch in the ease of piracy would be the dreamcast. Even piracy didn't kill that Sega did. Nintendo hardware in the portable space has always been pirate friendly, And has never hurt the system.
Sega didn't kill the Dreamcast, Sony did :P
 

The Minish LAN

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The PSP and the NDS had some of the most rampant piracy scenes in console/handheld history.
The PSP sold 82 million units.
The NDS sold 152 million.
They both had countless games, and they almost always sold fantastically.
Piracy, even rampant piracy, which the Switch clearly doesn't have (yet), has never killed a console or handheld. Only one that came close was the Dreamcast, and up against the rest of the Sixth Generation (specifically the PS2), the failure of the Saturn, and a poor post-launch library, it clearly died for many other reasons.
Games are still selling astoundingly well worldwide, and the Switch is still selling like hot cakes, beating the Japanese lifetime sales of the PS Vita this week, thanks to a big sales push by Smash and Pokemon Let's Go.
When the Switch dies, it will not be because of piracy.
 

EmulateLife

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Switch has way more piracy than Wii U did in it's first year and a half (the Wii U had none it was unhackable until Loadiine came along) and has already outsold the lifetime sales of Wii U.
 

stsaerox

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All my friends on Dreamcast times bought shenmue 1 +2 on copies.

You can help the switch to be the most successful console by releasing everything when a new Nintendo console comes out.
 

chippy

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The PSP and the NDS had some of the most rampant piracy scenes in console/handheld history
And because of this some devs stoped releasing games for the psp
So to say that piracy doesn't affect the consoles life isn't true when it affects the devs willing to make games for the console.
 

FAST6191

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What's the rationale behind this?
Assuming it is hardware driven rather than emulation driven (though there is probably still an argument there, the GBA era providing a nice case study) then as we don't typically see clone consoles or high volumes of ghost shift consoles before the console is done you kind of need to buy the console to play the game, ergo console sales go up.
 

comput3rus3r

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It is not even a year and we probably already have CFW and more than one exploit to launch backup games. In the very first place I was interested in the hacking scene for emulators in order to replay my old games that I don't own anymore from my switch and other useful stuff but at this point (we have SX pro that can launch backup copies less then one year after the console came out) I am worried that 3rd party houses won't develop games for Nintendo anymore and it is awful because this was the first home console from Nintendo to have such a large pool of portings from other consoles and a big consideration from the software houses. I don't want to see my dead in 2 or 3 years and my money wasted for a dead console.

Some days ago I was considering the chance to get SX Pro to try some games that I will be going to buy but as I noticed that everyone is so intensly obsessed with CFW for backups loaders I think I will use demos and video reviews.
At this point I agree with that boy that said on this forum "I will enjoy CFW and backups loaders at the console end of life as an extra".

I want to talk with you about my passed experience with piracy: when I was little and not aware of copyrights and of the work behind a game, I was used to download loads of games for my PS2 but I had managed to complete a few of them that in hindsight I could have bought. The point of these considerations is that is useless to download tons of games making the piracy phenomenon bigger and then playing just a bunch of them. Plus, I don't think you can handle more than 2 or 3 games at once.

Please think about it! I approve the subreddit r/SwitchHaxing mods decision to give no support to piracy oriented threads. This is a very innovative console and it deserves a bright future ahead!
Ever heard of the 3DS?

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omg, I didn't realize this thread had 8 pages. Please stop bumping this. unwatched.
 

HikariWS

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My 2 cents is that when I was a kid nobody would use to buy games, everybody used to rent them for the weekend, and rental houses had almost all cartridges pirated. I don't see Mega Drive dying due to piracy or rented games. Same goes for N64 era.

I didn't have them, but there simply was no PSX or PS2 consoles available for buying that weren't cracked. There were no original games anywhere. 100% was pirated. PS2 is the most selling console ever and a complete commercial success.

I've bought a used and hacked PS3, and had never bought it. It has just a few exclusive games that are far from being fun, compared to what I have on my Steam account.

At the same time I bought a new WiiU and hacked it, it was many more fun games than PS3. It flopped.

So, yeah, don't worry with Switch being hacked. Piracy don't affect console success at all.
 

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