Does anyody have infinite fly for zelda breath of the wilde ,it was like a moon jump cheat that it was available on wii u ?
Few ways to do this, finding the Z address, and having a button add XX value to it for jumping.. but the way it was done on the wii u was rewriting code.
If I'm able to find the base pointer to the player struct, I should be able to do it, but with the current tool set its hard to do.