ROM Hack CTRPluginFramework - Blank Plugin - Now with Action Replay

omega59

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I believe that's what I grabbed. I will try again with it.

edit: i tried it, the AR menu comes up when i press select. however under action replay, its the same issue. nothing there but the cross inside a circle as i explained before. I placed the cheat file under sd:/luma/plugins/gameID

edit: i figured it out! finally!
i had to rename the plugin file to "plugin" then copy over the 2 bmp image files into each folder. However OOT works fine but mario 2, captain toad both crash with error "fault status: Translation - Section. Current process PRODUCT " and "fault translation - section. current process BIGRED"
 
Last edited by omega59,

MrHaqs

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I believe that's what I grabbed. I will try again with it.

edit: i tried it, the AR menu comes up when i press select. however under action replay, its the same issue. nothing there but the cross inside a circle as i explained before. I placed the cheat file under sd:/luma/plugins/gameID

edit: i figured it out! finally!
i had to rename the plugin file to "plugin" then copy over the 2 bmp image files into each folder. However OOT works fine but mario 2, captain toad both crash with error "fault status: Translation - Section. Current process PRODUCT " and "fault translation - section. current process BIGRED"
Ohhhh all this time I assumed you were using the blank plugin my bad haha.
 

Khali

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Hey guys, I'm still having that same issue. I actually replicated it. I got a New 2DS and installed CFW. Copied all my data from one card to the next and just like the o3ds, it absolutely does not work. If I throw the stock SD card in, it works totally fine, but the new card will not work at all. Both are formatted Fat32. My next attempt was going to be to make an image and copy that, but why the heck is it doing this? Any idea how I fix this? I'm not even sure making an image will help.
 

Jvhellraiser

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i have a problem in this video my 3ds crashing only in arm9 not in arm11

in arm11 i disabling the exception handlers



I notice your action replay plugin is enable, always disable the action replay plugin with rosalinda menu L+down+select before launching any app
i notice that the 3ds needs to be reboot in order to load another game once you have use code in a game. also turn off the 3ds and hold select while
pressing the power button to access luma configuration menu and select arm11 patch and game patch and press start to save and reboot.
 

YoshiOG1

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why the actionreplay plugin doesnt work on luma 9.1?

and is the action replay 1.0.0 a beta version and existed in the action replay menü a code for a one game sreach?
The 11.8.0 system update that came out in the last couple days broke a lot of stuff, so we just need to wait for a fix to be made.
 

Badda

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Luma release 9.1 fixes the 11.8 issue - however, plugin loader is not integrated into luma official build. When will the plugin loader be integrated into the official build?
 
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