Hacking [Tutorial]How to break the game limit on red button Sky3DS cartridges

ragepyre

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i have a question, i have red button sky3ds, i have 4 games in my microsd card and one of em is eeprom=no
i change games with one click and "eeprom no" game appears on the screen, why is that? because i dont have 10 "eeprom yes" games? and when i normally change to a "no" game, does this means it saves to eeprom and i lose a "yes" slot?

edit= my sky3ds card is new and it dont have all 10 "yes" slot saved
 

Arithmatics

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if you want to have 11+ games, or the beter option, have another micro SD with another 10 games on it. you should use the new template. you have to manually change the CTR codes hex values for games you want to F8 98. you can check eeprom = NO compatibility here http://www.siliconera.com/wordpress...1700342o_198a76acc1qg6o5v1okv4ho1bj77full.jpg


It's a picture of a lego pokecenter. lul.

how the hell did you get LINK TO THE PAST on your 3ds? also, no zelda games has any 'lives' mechanic. (other then nes Z2)


He probably means a link between worlds and 999 rupees.

i have a question, i have red button sky3ds, i have 4 games in my microsd card and one of em is eeprom=no
i change games with one click and "eeprom no" game appears on the screen, why is that? because i dont have 10 "eeprom yes" games? and when i normally change to a "no" game, does this means it saves to eeprom and i lose a "yes" slot?




edit= my sky3ds card is new and it dont have all 10 "yes" slot saved

It's been established that no matter what, yes or no, the first 10 games take up the 10 slots. EEPROM yes and no only actually matters on the 11th game and upwards. In your case, for the first part of your question, it probably just cycled back to the first game which I assume was eeprom no and burnt first onto your microSD.





Guys please no trash posts. Let's keep this thread clean and civilized.
 

ragepyre

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It's a picture of a lego pokecenter. lul.




He probably means a link between worlds and 999 rupees.



It's been established that no matter what, yes or no, the first 10 games take up the 10 slots. EEPROM yes and no only actually matters on the 11th game and upwards. In your case, for the first part of your question, it probably just cycled back to the first game which I assume was eeprom no and burnt first onto your microSD.






Guys please no trash posts. Let's keep this thread clean and civilized.

so you saying that we cant save slots for new games, probably will have bug like 4gb games, so we need to make a compatibility list and use yes slots for them...
 

Arithmatics

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so you saying that we cant save slots for new games, probably will have bug like 4gb games, so we need to make a compatibility list and use yes slots for them...

Yeap. that list is in the pipeline. Right now you can't really force people to use a certain set of 10 games first because

1) It's their own cartridge. Whatever games they put is up to them
2) Seeing as the blue Sky3DS is already out, It slowly doesn't matter which 10 games you put first
3) It's easier to just tell people to put their favourite games/games they'll actually play in the first 10 slots.

Usually people would be more inclined to use the 4gb games as part of the first 10 anyways.
 

philipx99

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Also, with the roms that trigger the "scroll bug", my save data will not stay. ie, Kingdom Hearts, Theatrhythm Curtain Call etc will not stay saved :(

For super smash bros to work on eeprom=no, you need to somehold hold for 5 sec two time method. It a special case for eeprom-no. If you write it in eeprom-yes, the game load straight up without any issue. Find my forum thread under title
Super smash bro play on red button sky3ds card using eeprom=no . It confirm work as I try it myself. It fix the error "game card removed" that you indicate. The same forum thread also indicate how to ensure save data to stay and not corrupted.
 

NaviInside

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Yeap. that list is in the pipeline. Right now you can't really force people to use a certain set of 10 games first because

1) It's their own cartridge. Whatever games they put is up to them
2) Seeing as the blue Sky3DS is already out, It slowly doesn't matter which 10 games you put first
3) It's easier to just tell people to put their favourite games/games they'll actually play in the first 10 slots.

Usually people would be more inclined to use the 4gb games as part of the first 10 anyways.


I see, because basically first 10 games, is golden games, right? But which one I should put, is simple question but hard to answer
for me ( or for many people ). I already have list like 15 games or more, but almost 90% of it is I am not sure whether I will play
it on long term or not X_X And some games that I really want to play long term is not available yet in USA/Asia region.

And CMIIW, I think it would be better if I put the game that more than 2GB first because usually it is problematic? I start to build
up my collection while waiting for Sky3DS delivery but I can see that average game is about 1GB, and some games is 2GB, but I haven't
seen the 4GB games.

I kinda wish Sky3DS team can handle it somehow later on. So we dont need to think about EEPROM again.
 
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dawnbomb

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I see, because basically first 10 games, is golden games, right? But which one I should put, is simple question but hard to answer
for me ( or for many people ). I already have list like 15 games or more, but almost 90% of it is I am not sure whether I will play
it on long term or not X_X And some games that I really want to play long term is not available yet in USA/Asia region.

And CMIIW, I think it would be better if I put the game that more than 2GB first because usually it is problematic? I start to build
up my collection while waiting for Sky3DS delivery but I can see that average game is about 1GB, and some games is 2GB, but I haven't
seen the 4GB games.

I kinda wish Sky3DS team can handle it somehow later on. So we dont need to think about EEPROM again.


the blue sky3ds fixes it

but anyway, your 10 eeprom yes are guarnteed to work when you run them. but anything you put to eeprom no is only 'likely' to run. thankfully they can update their template. so games that didn't work before, can work later with updates. i'm just using my EEPROM slots for games that come out that i don't want to wait for it to be usable on eeprom = no.

what you can do, is start by testing all of you games you want. write them one at a time to eeprom no. run the game, get to a save point and save it. then close the game, run it again and try to load. if its all sucessful, there is no reason to set eeprom to yes for that game. if the game is invisable so it can't be run, if it has power down bug, or the save files can't be loaded or arn't there, then use eeprom yes on the rom.

its pretty using both no and yes for the ones that don't work without eeprom being yes, that you can get all 15 games fine. make sure during your save testing you test new games on a new micro sd card. if you ever get the 0mb bug, it will corrupt your save files, so its important to test new roms on a diffrent micro SD card.

PS i recommend making one of your first games a very small game. after your 10th game, all games will have a scroll bug. the scroll bug does not effect any other bugs. to run games with the scroll bug, just hold down the red button on the sky3ds cart when you run the game, untill your on the title screen. (you don't really have to hold it all the way to the title screen, but i do it to make sure it works). anyway, the reason to put a small game as one of your first 10, is just because if you plan on putting lots and lots of roms together, it can be annoying if they don't stop scrolling. so its just nice to have a game it won't scroll past. examples of small 150mb games is cubic ninja 3DS, and harvest moon the lost valley 3DS
 

NaviInside

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the blue sky3ds fixes it

but anyway, your 10 eeprom yes are guarnteed to work when you run them. but anything you put to eeprom no is only 'likely' to run. thankfully they can update their template. so games that didn't work before, can work later with updates. i'm just using my EEPROM slots for games that come out that i don't want to wait for it to be usable on eeprom = no.

what you can do, is start by testing all of you games you want. write them one at a time to eeprom no. run the game, get to a save point and save it. then close the game, run it again and try to load. if its all sucessful, there is no reason to set eeprom to yes for that game. if the game is invisable so it can't be run, if it has power down bug, or the save files can't be loaded or arn't there, then use eeprom yes on the rom.

its pretty using both no and yes for the ones that don't work without eeprom being yes, that you can get all 15 games fine. make sure during your save testing you test new games on a new micro sd card. if you ever get the 0mb bug, it will corrupt your save files, so its important to test new roms on a diffrent micro SD card.

PS i recommend making one of your first games a very small game. after your 10th game, all games will have a scroll bug. the scroll bug does not effect any other bugs. to run games with the scroll bug, just hold down the red button on the sky3ds cart when you run the game, untill your on the title screen. (you don't really have to hold it all the way to the title screen, but i do it to make sure it works). anyway, the reason to put a small game as one of your first 10, is just because if you plan on putting lots and lots of roms together, it can be annoying if they don't stop scrolling. so its just nice to have a game it won't scroll past. examples of small 150mb games is cubic ninja 3DS, and harvest moon the lost valley 3DS


Thanks for the answer! But I thought that's only happen with red button ( I mean the scrolling bug and ability to choose EEPROM Yes or NO ) ? The one that I ordered right now is the blue one.
Also it is not decided yet, but I think I want to buy 2 micro sd card ( I am still not sure 8 / 16 GB ), so I can put max 5 games to each card, make it less scrolling and scrolling.
 

ragepyre

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what you can do, is start by testing all of you games you want. write them one at a time to eeprom no. run the game, get to a save point and save it. then close the game, run it again and try to load. if its all sucessful, there is no reason to set eeprom to yes for that game.


but Arithmatics says

"It's been established that no matter what, yes or no, the first 10 games take up the 10 slots."

so you cant test your games if your "yes" slots not taken because even if you write "no" it will use as "yes"... am i right?
 

dawnbomb

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Thanks for the answer! But I thought that's only happen with red button ( I mean the scrolling bug and ability to choose EEPROM Yes or NO ) ? The one that I ordered right now is the blue one.
Also it is not decided yet, but I think I want to buy 2 micro sd card ( I am still not sure 8 / 16 GB ), so I can put max 5 games to each card, make it less scrolling and scrolling.


if your getting the blue button, there is no scrolling bug. this topic is about red button so i assumed you had that. anyway, get the 16GB one. the scrolling is not that bad. at most it takes 15 second to scroll the entire list. so its very ignorable. its only a problem for red button users, because with the scrolling bug it can scroll past the game we want to play.

but Arithmatics says

"It's been established that no matter what, yes or no, the first 10 games take up the 10 slots."

so you cant test your games if your "yes" slots not taken because even if you write "no" it will use as "yes"... am i right?


no...there are two '10' things. the first is simply the first 10 games you put on. when you select them it stops on them. on the red card, games past the tenth will keep scrolling even if you don't tell it to. this is called the scroll bug.

you also have EEPROM YES slots. these games work perfectly nomatter what.

for example, i can put EEPROM no on any game even if its not affected by the scroll bug, and in the same way, i can use my EEPROM YES slots on games 11th+ that have the scroll bug.

but, if you plan on having 15+ games on one micro sd card, the 1st, and around the 8th, should have been one of the first 10 you ever put onto the cart, that way it stops scrolling at game #1 and #8. understand? you don't have to tho, its just preference.
 

warnings

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I just got my 11th yes game working on sd2 using the 1219 template, no scroll bug, works like the other 10 yes games.
I did remove the template file from the setup.rar on sdcard though, don't know if that matters.
 
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