Homebrew Minecraft DS (in 3D !)

Ray =D

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Thank you
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And you can download it
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Kwigg

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I have a few bugs, that lead to a Guru Med error:
1) Sometimes when loading the inventory it will crash (I noticed it doesn't happen if you save beforehand :/)
2) It won't load a BIG map (Big as in 2048x2048)
3) If you try to wall up the unrendered space (I did this as it ruins the look of the cave) it crashes

All of these occurred on FAT version

Very nice work Smealum! 1 question, will the accuracy problems be fixed? (It sometimes muddles up where you want the block to spawn; EG: Building a house, instead of going sideways inwards to make a roof, it sometimes makes the block either on top/the wrong side) Then again, could the 3DS be causing that glitch?

Glitches found with DSTWO + DSTTi w/HBmenu

Thanks for releasing it, it is awesome!
 

Ray =D

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@Kwigg
I have the cursor bug, too
frown.gif
I think everyone have it^^
@Patrick
He said, he wants to make the classic mode and after that perhaps the survival mode
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But he's planning it allready
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So let us hope xD
 

Gabbynaruto

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Okay, played it quite a lot today (and I love it. Thank you, I always wanted Minecraft on DS). I think I noticed some bugs though. Namely:

* Not sure if it's a bug or a limitation, but the game only targets 3 blocks in front of me.
* Also, when building from above, instead of placing the blocks in the same row, it places a block beneath the cube.
* About the same story when building from beneath, it places cubes on the upper levels.
* Also, it's very hard to get a target if the blocks are above you/beneath you.
* Another thing, when selecting blocks in the inventory, the character sometimes jumps.

Screenshots:
Issue 1:
SCR_00001.jpg


Issue 2, 3, 4:

No Target:
SCR_00002.jpg


Cube Beneath:
SCR_00003.jpg
Oh, and, just for the record, I'm using a R4DS (original) with Wood R4 1.32.

Thank you for this awesome game! And keep up the good work!
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corr0126

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so on my r4i-sdhc v1.4 that I updated to work on my 3ds the game doesn't work I get a guru meditation error on both my 3ds and dsi on the fat verison and on the regular one I get two white screens
 

MrCm

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Well smealum, the game is amazing more than i expected but it has some bugs

-when i don't play for a while the bottom screen say guru meditation data abort etc. (same as on the old version)

-when i open the painterly texture pack i see a blue sky as menu and when i play i see colored pixels (plz fix)
nds.gif
 

machomuu

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Ray =D said:
corr0126 said:
Ray =D said:
Try starting with Hbmenu
wink.gif
HOW????

Download Hbmenu, put it on your flashcard. Then start BOOT.nds and choose DScraft
wink.gif
What? The Homebrew Menu is meant for DSi's that have Sudokuhax, and even then "Boot.nds" is the Homebrew Menu file, not the Homebrew file you are trying to use..
 

smealum

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Ray =D said:
I made a really big house. With a nice view to the sky
smile.gif

You can use it and modfie it like you want
tongue.gif
I used the flat map of CannonFoddr.
Images:

SCR_00005.png


Download:
http://www.mediafire.com/?kfsiooroqargojk
Very nice !
biggrin.gif
Haven't download the map yet, but, the screenshots look cool.
smile.gif


Haloman800 said:
Dev, this is a very beautiful and well-done DS port, but I'm sorry, this is one of the gayest games I've ever played. It's completely pointless and not fun in the least..
lol, thanks I guess ?
tongue.gif
I actually like minecraft, so to each their own.
smile.gif


Kwigg said:
I have a few bugs, that lead to a Guru Med error:
1) Sometimes when loading the inventory it will crash (I noticed it doesn't happen if you save beforehand :/)
2) It won't load a BIG map (Big as in 2048x2048)
3) If you try to wall up the unrendered space (I did this as it ruins the look of the cave) it crashes

All of these occurred on FAT version

Very nice work Smealum! 1 question, will the accuracy problems be fixed? (It sometimes muddles up where you want the block to spawn; EG: Building a house, instead of going sideways inwards to make a roof, it sometimes makes the block either on top/the wrong side) Then again, could the 3DS be causing that glitch?

Glitches found with DSTWO + DSTTi w/HBmenu

Thanks for releasing it, it is awesome!
Thanks for the report, I'll look into it.
wink.gif

Not being able to load maps that are 2048x2048 is normal though, there just isn't enough ram. Also, the actual loading would be really long (you may have noticed already that loading 1024x1024 maps is long...). I guess it would work in DSi mode, but current version doesn't work (it's being fixed though !).
Also, I do have ideas on how to make loading faster and how to load bigger maps, but we'll just have to wait and see for now.

Patrick1704 said:
i think this homebrew is (one of) the best homebrew(s)!
btw. @smealum:
Can you make a chest an a craft table in the game?
And can you make it able to craft?
It'll come in due time.

TheDreamLord said:
found A WEIRD glitch. :3 closed DS opened it five later and the bottom was flashing. ill share the video later. using 3g ATM on mah fone xD
That *is* weird. No idea what could cause this.


Patrick1704 said:
ok ,thx
btw. when i wiill make a screenshot it frezze
frown.gif

Does it just freeze or do you get a guru meditation error ? If it's the latter then please try to report the addresses or take a picture. If it's the former, than it hasn't crashed for some reason... I know it sounds crazy but try leaving your DS on for like 10 minutes after it freezes, see what happens. (I don't see why it would take that long, but who knows...)

Gabbynaruto said:
Okay, played it quite a lot today (and I love it. Thank you, I always wanted Minecraft on DS). I think I noticed some bugs though. Namely:

* Not sure if it's a bug or a limitation, but the game only targets 3 blocks in front of me.
* Also, when building from above, instead of placing the blocks in the same row, it places a block beneath the cube.
* About the same story when building from beneath, it places cubes on the upper levels.
* Also, it's very hard to get a target if the blocks are above you/beneath you.
* Another thing, when selecting blocks in the inventory, the character sometimes jumps.

Screenshots:
Issue 1:
SCR_00001.jpg


Issue 2, 3, 4:

No Target:
SCR_00002.jpg


Cube Beneath:
SCR_00003.jpg
Oh, and, just for the record, I'm using a R4DS (original) with Wood R4 1.32.

Thank you for this awesome game! And keep up the good work!
biggrin.gif

Thanks for the report.
smile.gif
Yeah, the cursor is buggy and annoying as hell, I hate it.
tongue.gif
I'll be fixing it for next release hopefully.

corr0126 said:
so on my r4i-sdhc v1.4 that I updated to work on my 3ds the game doesn't work I get a guru meditation error on both my 3ds and dsi on the fat verison and on the regular one I get two white screens
If you're using the FAT version, then you have to place the dscraft folder at the root of you card. Did you do it ?


QUOTE(machomuu @ Aug 21 2011, 08:48 PM)
QUOTE(Ray =D @ Aug 21 2011, 02:18 PM)
QUOTE(corr0126 @ Aug 21 2011, 08:13 PM)
QUOTE(Ray =D @ Aug 21 2011, 08:13 PM)
Try starting with Hbmenu
wink.gif
HOW????

Download Hbmenu, put it on your flashcard. Then start BOOT.nds and choose DScraft
wink.gif
What? The Homebrew Menu is meant for DSi's that have Sudokuhax, and even then "Boot.nds" is the Homebrew Menu file, not the Homebrew file you are trying to use..
It actually has other uses; it allows homebrew programs that require argv (basically anything using nitroFS) to run on carts whose default menus don't support it.
 

sexydaniboy

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Don't know if it happened to anyone else, but sometimes, when I'm in the castle I created, I open my inventory and it goes into Guru Meditation Error mode.

I'm using Wood R4 on R4 original.

Fantastic port, by the way. Thanks.

EDIT: Oh, also, I'm using the large sized map you included in the release's "World" directory.
 

machomuu

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smealum said:
machomuu said:
Ray =D said:
corr0126 said:
Ray =D said:
Try starting with Hbmenu
wink.gif
HOW????

Download Hbmenu, put it on your flashcard. Then start BOOT.nds and choose DScraft
wink.gif
What? The Homebrew Menu is meant for DSi's that have Sudokuhax, and even then "Boot.nds" is the Homebrew Menu file, not the Homebrew file you are trying to use..
It actually has other uses; it allows homebrew programs that require argv (basically anything using nitroFS) to run on carts whose default menus don't support it.
*facepalm*
Nope, sorry, I was talking about something different. I mistook the Homebrew Menu for the Homebrew channel.
 

TheSnidr

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Mbmax said:
TheSnidr said:
Hey! Thanks so much for releasing the demo! I tried the previous demo while it was still avaliable, and this is a vast improvement!

I did meet a meditating guru though - there's a problem when building.
If you target the top of a block, and then move your view to the sky, the target doesn't always disappear - it stays on the top of the cube, and every new cube you place on that.
If you just keep clicking build without acquiring a new target, you'll just build higher and higher - until the guru meditation error. Sorry, I didn't jot down what numbers it had
I tried what you did, and indeed we can build a block higher and higher without target displayed (maybe we can't see it as it's on top of the last block ?) but i never encountered the guru meditation.

Which flashcart do you use ?
Hm... Dunno what caused the guru meditation eror then.
I use supercard ds2
 

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