I just upgraded from v50 to v54 two days ago any you already have another verison out!
I like the fact that I can now set defaults for all games instead of each individual game, but I've noticed a problem, in the configurator I set a default hook type for ocarina and turned ocarina on as default. Now when I go to start the game, and I turn off ocarina, the default hook type stays enabled and the screen hangs at the black part before the game loads, I will try to disable the default hook type as well and turn it off to see if it works now, but in v50 it worked without anything enabled and only didn't work when i had ocarina enabled (because I couldn't set the hook type).
Also, I made a vbscript to automatically download all cheats for every game you have if it's in an NTFS or FAT32 partition, don't know how to get it to work in conjunction with wbfs_file, so I may tinker with it, but if anyone wants an automated downloader to download ALL cheats at once, here it is:
http://www.mediafire.com/?mv1yoxqnymj
That's an option you may want to include in future versions of your amazing loader!
I have it set to not overwrite by default, because there's no way to specifically edit the codes within the loader, and if you edit a code that needs a value in it, and then download the codes for that again, the changes will be overwritten. Maybe adding the option to download all with overwrite, or adding an editor in the loader to allow you to edit code .txt files and change the options you want before compiling.....
I wish the loader could handle extra large text cheat files like zelda and ssbb so I don't have to edit them on my comp.
You're doing a wonderful job, keep up the great work!!!
Again: The vbscript to automatically download all cheats for games is here:
http://www.mediafire.com/?mv1yoxqnymj
You have to edit the first couple lines of the file to point to the games directory so it can read the directories names, and point it to where it will save the cheat codes. If you want it to overwrite codes, you'll have to uncomment a line in the file. If you want it to be recursive you'll have to do the same, but that function may be unnecessary as games should not be nested in other directories. It's currently set up to handle only the original format of \wbfs\GAMEID_Game title
so if your directory structure is different I would have to tweak it. If anyone is interested, or wants me to write software to do other things, please let me know.