Download all your missing covers at once by going to the global options page, selecting "Download Missing Covers" and pushing either A or right.WiiCrazy said:As a programmer logically I think disable_remove should be set to 1, but here is what happens in the configurator. That field is shown as
disable_remove and it's options are... 0 (enabled), 1 (disabled)... So if you select 1 you are logically disabling disabling of removal which actually means enabling removal... so you select 0 / enabled... but that's the wrong choice...
it's the same for the other choices as well.
@Dr.Clipper : maybe it would be better to word these options like this
Game removal : 0 (enabled), 1 (disabled)
As an engineer, I assumed most other learned people wouldn't assume the options named disable were active low when all other options were active high. I also realised that if I used the default definitions of "1=on" and "0=off" that many laypeople would get confused with the double negative of "If disable is off, then it is enabled". Thus, I tried to make it as logical as possible for everyone that for an option that can disable things, 1 means the things are disabled.
The English translation of the loader also uses the option names and values that Cfg uses, so I can't change that. I do see the ambiguity, though, and will change the tooltips for the values to say "enable options" and "disable options" etc. That should remove the ambiguity and still be understood by the layperson.
QUOTE(deshwasi @ Mar 7 2010, 06:27 AM) anyone know how to automatically download covers etc for all games? i am having to do this for each game individually manually and its a royal pain.
You don't need to use 223. All that matters v4 38 merged 37. 222 or 223 is all up to you.rr20552 said:xflak40 said:223 v4 merged with 37+38
That's what I thought. I assume I will need to set GH manually to start using 223?
Dr. Clipper said:As an engineer, I assumed most other learned people wouldn't assume the options named disable were active low when all other options were active high. I also realised that if I used the default definitions of "1=on" and "0=off" that many laypeople would get confused with the double negative of "If disable is off, then it is enabled". Thus, I tried to make it as logical as possible for everyone that for an option that can disable things, 1 means the things are disabled.WiiCrazy said:As a programmer logically I think disable_remove should be set to 1, but here is what happens in the configurator. That field is shown as
disable_remove and it's options are... 0 (enabled), 1 (disabled)... So if you select 1 you are logically disabling disabling of removal which actually means enabling removal... so you select 0 / enabled... but that's the wrong choice...
it's the same for the other choices as well.
@Dr.Clipper : maybe it would be better to word these options like this
Game removal : 0 (enabled), 1 (disabled)
WiiCrazy said:Well I only needed configurator usage for this so I can't make an assumption regarding all the options of the programs. Don't differentiate your users by laypeople or learned people... You should consider those that lack logical thinking too... Albeit being a quite logical man and a computer engineer even I fell for the misguiding description there.
I didn't mean anything disrespectful by that, I was using those terms to indicate whether you knew of logic or not. 'Laypeople' will lack the logical thinking necessary to spot the ambiguity (and they cannot comprehend the whole boolean off/on aspect of 0/1 as I am discovering elsewhere). Programmers and other people learned in logic will see the ambiguity, but I falsely assumed they would figure out what I had done.
GO_disable_remove_rad0 | can format | enabledQUOTE said:Well, moreover.. You have a checkbox there which is redundant... Until a new option added for disable_remove which is unlikely due to naming you can keep it a lot simple by making it like this
[ ] Disable Remove
The checkbox is actually needed. It is possible to use multiple config.txt files (one in the base directory, one in the apps). The base one can have one version of the option (e.g., disable_format = 1), but you can have two copies of Cfg in different apps directories and one of those might be your 'format version' which undoes the base config.txt by specifying (disable_format=0). Thus, you must be able to specify whether the disable_format option is present and also be able to specify its value if it is.
This gets back to a project I want to do, but haven't got around to doing. I was going to make a noob translation for the Configurator that would rename the options to more logical things. It would work like any other translation file, renaming the options and values to more user friendly names. Other things keep distracting me for the moment, though, so it won't appear for some time. Perhaps you want to do it?QUOTE said:Sorry but keeping things quite easy to work on is not always the best form of engineering. (keeping config key in the ui text, keeping values as they appear in the machine readable format for ex.)
For example, here's a quick translation I did for your original suggestion using the following lines in configurator.cdb:
CODE
GO_disable_remove_rad1 | can't format | disabled
GO_disable_remove | Disable removal of games. | Game removal:
Cuber said:Is there any advantage over using 222 over 249 now?
they seem about on par now although 222/223/224 allows u to have 3 bases set where 249 only lets you have 1 unless im missing something else as i dont fully understand what 249 can do at this stage
bert02 said:also is it me or does it seem strange the versions are eg. 54a 54b then when its all fixed goes to 54 shouldnt it go to 55? seems like its going backwards
Dr. Clipper said:The checkbox is actually needed. It is possible to use multiple config.txt files (one in the base directory, one in the apps). The base one can have one version of the option (e.g., disable_format = 1), but you can have two copies of Cfg in different apps directories and one of those might be your 'format version' which undoes the base config.txt by specifying (disable_format=0). Thus, you must be able to specify whether the disable_format option is present and also be able to specify its value if it is.
Ok then, but I see a lost simplicity there due to a weird usage which probably only needed by a handful of people.
QUOTE said:GO_disable_remove_rad0 | can format | enabledQUOTE said:Sorry but keeping things quite easy to work on is not always the best form of engineering. (keeping config key in the ui text, keeping values as they appear in the machine readable format for ex.)
This gets back to a project I want to do, but haven't got around to doing. I was going to make a noob translation for the Configurator that would rename the options to more logical things. It would work like any other translation file, renaming the options and values to more user friendly names. Other things keep distracting me for the moment, though, so it won't appear for some time. Perhaps you want to do it?
Well I wish I had much more time to contribute to these projects. Unfortunately I don't have much time. To make it worse I hate gui programming. I see you put a lot of effort into this and you are doing very well, please don't take my words as harsh criticism.
QUOTEFor example, here's a quick translation I did for your original suggestion using the following lines in configurator.cdb:
CODE
GO_disable_remove_rad1 | can't format | disabled
GO_disable_remove | Disable removal of games. | Game removal:
I just realised that the tool tip text I used would be for formatting, not removal, but you get the idea.
Dr. Clipper said:Before anyone asks (and yes, they will still ask), Cfg 55b appears to be working just fine with rev 19 of 249.
Dr. Clipper said:Before anyone asks (and yes, they will still ask), Cfg 55b appears to be working just fine with rev 19 of 249.
Dr. Clipper said:Before anyone asks (and yes, they will still ask), Cfg 55b appears to be working just fine with rev 19 of 249.
FenrirWolf said:Depends on your purposes. But the default base is 57 so use that if you don't need anything specific to another IOS.