Yeah, I don't speak English either... I'm from Asia.Sure, there are several things that can be improved in Emu4vita++, for example a database so that arcade games show the name of the game instead of the rom.
I will try to report problems or suggestions on my own, but I speak Spanish and it is a bit difficult for me to explain myself, maybe you who speak English can report more easily, you just need a github account and write in the issues section.
Long shot but any plans for Sega Saturn support? Yabasanshiro seems like a decent core, also Microsoft MSX I use the PSP version but a standalone native PS Vita version would be nice, I grew up with the MSX way back.I recommend only reporting irregularities or suggestions that are possible, systems that are at least playable in retroarch so that they have a version in Emu4vita for example Atari ST, Amiga, Sharp x68000.
I think that the Emu4vita dev only includes retroarch cores in his front end, he is not directly in charge of improving or optimizing the cores, he has to use old versions of cores that are broken for example, for these cases it would be easier to contact each core developer and see if he can fix it in his PS Vita version but there doesn't seem to be much interest.
Not the most elegant solution but J2ME games do run on the PS Vita via Adrenaline and pspkvm.About java games in jar format the emu pspkvm was never ported to retroarch, but there is hope that the squirrel jme core will finally work in retroarch according to its creator at the end of this year or beginning of next year.
Last edited by sonictopfan,