Ryujinx emulator taken down after devs reach agreement with Nintendo

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In what could possibly be the worst way to start October for emulation enthusiasts, as of just a few minutes ago the Ryujinx repository appears to be down, with the usual "404" message being given when trying to enter any of their related GitHub pages. Not even the main Ryujinx developer account seems to be active.

Currently there hasn't been any official reports as to why this occurred. None of the official social media accounts for the emulator have given any response, nor has any of the developers talked about why the repository is down, but we'll be sure to keep you updated whenever any new developments towards this situation are known.

UPDATE #1: Given the nature of the page being down with a 404 message, it's possible that this could be related to the removal of the Ryujinx account, and not a DMCA. If the repository suffered from a DMCA claim, then the DMCA notice would appear when entering the repository. However, that is not the case, and the DMCA listings from GitHub doesn't have any recent entries for Ryujinx.

UPDATE #2: The Ryujinx Discord server has paused invites for the moment, and additionally, one of the Discord mods posted the following message:
"To clarify, it's not a DMCA, it's not an issue with GitHub. Please wait for further information and refrain from spreading misinfo thanks."

UPDATE #3: According to an official statement on Ryujinx's Discord server, developer gdkchan was contacted by Nintendo and they were offered an agreement to stop working on the emulator project, and while the agreement wasn't confirmed yet, the organization has been entirely removed.

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This marks now the 2nd and only main remaining Switch emulator that Nintendo has taken down as of today, and without any proper and clear protection when it comes to emulation and preservation down the road, it's likely that Nintendo will continue on its efforts to bring down emulation as a whole.

:arrow: Ryujinx GitHub Repository
 
Last edited by ShadowOne333,

linuxares

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Oh I totally agree with you @ShadowOne333 But UNLESS someone like the EFF or someone with big pockets try to fight at least one of these companies in court about the current state of emulation. It's kind of dead unless someone smarter than me figures out how to beat the checks in the DMCA.

Like we got Xwine1 now, it's a translation layer and not an emulator. Is that the way forward maybe? No idea how they reply back with the right "Yepp, this is a real system!" kind of way.
 

Ondrashek06

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Nintendo could still argue that the mere ability to decrypt Wii discs is illegal.
If true, that's idiotic. There's no bypassing done if you legally own a console with a decryption key - or are buyers of electronic devices not legally entitled to all data programmed on them?
 

BlusterBong

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Oh I totally agree with you @ShadowOne333 But UNLESS someone like the EFF or someone with big pockets try to fight at least one of these companies in court about the current state of emulation. It's kind of dead unless someone smarter than me figures out how to beat the checks in the DMCA.

Like we got Xwine1 now, it's a translation layer and not an emulator. Is that the way forward maybe? No idea how they reply back with the right "Yepp, this is a real system!" kind of way.
Translation layers are probably going to be the future since it'll be both be much easier to defend legally compared to emulation with and be more accurate with while being way easier to keep things "Clean Room", as we already have WINE demonstrating that it's more than possible to do it for decades, and I don't doubt that's going to be the what will be the case with how the next nintendo console will be "emulated" if people will be that desperate for it , but again, it'd be much safer for "the scene" to stay as hands off of it as possible, even more so for those who are wanting to avoid anything branded with the Big N like the plauge.
 

ShadowOne333

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Oh I totally agree with you @ShadowOne333 But UNLESS someone like the EFF or someone with big pockets try to fight at least one of these companies in court about the current state of emulation. It's kind of dead unless someone smarter than me figures out how to beat the checks in the DMCA.

Like we got Xwine1 now, it's a translation layer and not an emulator. Is that the way forward maybe? No idea how they reply back with the right "Yepp, this is a real system!" kind of way.
To enter into a bit of technological discussion...
The difference between emulation and translation layer in the case of the Xbox/PS is the architecture.

Emulating a device is more often referred to reworking how the hardware of a specific device worked under a different hardware with completely different architecture.
In the case of the Switch, its ARM architecture is vastly different from that of the usual PC, which runs x86/x64.

For Xbox/PlayStation, their current consoles (and I believe the previous gen of PS4/XOne) ran under x86 architecture. This is what "translation layer" means.
It means basically just repurposing the original code to work with different software, not different hardware. Both current PCs and current gen consoles from Microsoft and Sony all run x86 architecture, which is why we are getting such good performance from heavy games like Bloodborne and Xbox One games, they're not being emulated and are working under the same architecture in PCs.

For the Switch to be considered a translation layer of sorts, it would have to be running in a device with a similar architecture, for example a smartphone or another handheld device that also runs ARM as architecture.
If you are still trying to play Switch on PC, that's still considered emulation, since the devs are basically recreating how the hardware behaved and making it run on entirely different hadware with another architecture.

----

All in all, and outside of that tech talk, someone does have to step up, but who or how remains to be seen.
It has to be someone with the considerable pockets so Nintendo doesn't bully people anymore, consumers need their right to do whatever the fuck they want with what they purchase, and not be limited to whatever the fucking corporate assholes want them to.
 
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linuxares

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For the Switch to be considered a translation layer of sorts, it would have to be running in a device with a similar architecture, for example a smartphone or another handheld device that also runs ARM as architecture.
If you are still trying to play Switch on PC, that's still considered emulation, since the devs are basically recreating how the hardware behaved and making it run on entirely different hadware with another architecture.
There is surprisingly a ARM and X86 translation layer for the ARM WIndows PCs. So, there is a will, there is a way :D
 
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linuxares

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That'd be interesting to see for sure.
Anything to drop that idiotic "encryption keys DMCA violation" bullshit.
To be fair, the whole DMCA need to be looked over. It haven't kept up with time. But the big companies wish nothing more than to either let it get worse or stay the same.
 

Obveron

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I've been under a rock for last few days, and I crawl out to read this?! Truly upsetting. It's worth noting that the main dev wasn't the only dev, and a fork could still be created and receive active development.
 

spinal_cord

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You realise that this is all just a big clue that the Switch 2 is genuinely about to be announced. Nintendo have to show that they are tough on piracy to show big dev houses that they are a good choice for game releases. It goes hand in hand with their copyright striking all youtube videos that show Nintendo emulation.
 

EduAAA

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If you are so worried of the Yakuza ringing the bell of your house or taking you to count because you are legally developing a emulator, I'd be honored to be the lead developer and one to face whatever N wants to negotiate with me, out of court.

So go ahead just make me the "Ceo" of another as good as Ryujinx and equally legal emu, I'll sacrifice and take some millions to stop the project but in the meantime, you can start a Patreon for me to keep doing what I don't need money for because it's an open source project.

Don't worry my children, I'm old enough to retire and live the rest of my life with blow and whokers, omg please don't come and visit me Nintendo, I'll have to offer them some coffee and cookies and talk about an agreement. I'm so afraid I'm so afraid, anybody anybody....
 

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You do realize that 20% of the software I use on PC doesn't even have a Linux equivalent, right? Heck, my save editors I program cannot be ported to Linux because they rely on WinForms, which is poorly supported on every flavor of Linux, and they would need to be rewritten AFTER I learn a new programming language and UI interface. I even use a text editor for a specific video game that uses WinForms as well, so I won't be able to help translate the game anymore. Switching to Linux even within the next 8 to 10 years is a no-go for me.
im not trying to Linux pander as your OS is what you feel comfortable with but if i may, here's some food for thought and my 2 cents.
no need to port apps to linux,for the most part linux can run "MOST" windows EXE/msi files "Natively" once WINE (the compatibility layer that translates and runs windows apps in real time to linux) is installed. then you can just click exe's, install and run as a normal app (you just need to install dot net updates where needed) i got pokehex,switch toolbox and a plethora of small windows apps running in linux as if it was in windows. also, whats that save editor your talking about i want to give it a shot.
 

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