Hacking Project SMTV:Vengeance Save Editor

zmbkilla

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So aogami can load encrypted saves. there should be a button with the text [Save Changes] that should save the changes to the selected encrypted save. I only added loading decrypted saves to Aogami as an option but it also disables that button to prevent some unwanted behavior.
Post automatically merged:

Still working on the revamping the code for my editor. Just added Images for demons to make it easier to identify
1719398472584.png

Post automatically merged:

Updated the release fork for Aogami's Editor. Should fix loading/saving Macca and Glory
 
Last edited by zmbkilla,

Wikibenj

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So aogami can load encrypted saves. there should be a button with the text [Save Changes] that should save the changes to the selected encrypted save. I only added loading decrypted saves to Aogami as an option but it also disables that button to prevent some unwanted behavior.
Post automatically merged:

Still working on the revamping the code for my editor. Just added Images for demons to make it easier to identifyView attachment 444076
Post automatically merged:

Updated the release fork for Aogami's Editor. Should fix loading/saving Macca and Glory
It’s working!😁 thank you!
 

mauri414

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So aogami can load encrypted saves. there should be a button with the text [Save Changes] that should save the changes to the selected encrypted save. I only added loading decrypted saves to Aogami as an option but it also disables that button to prevent some unwanted behavior.
Post automatically merged:

Still working on the revamping the code for my editor. Just added Images for demons to make it easier to identifyView attachment 444076
Post automatically merged:

Updated the release fork for Aogami's Editor. Should fix loading/saving Macca and Glory
can confirm that saving macca and glory is now working! thank you for the fast fix!
 

Bodhei

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Sorry I know you're answering alot of questions right now, but I want to make sure i'm doing this right. The only EXE I can find is in the debug file on github, is that the right one? Asking since it's labeled debug.
Otherwise in the VSaveEditor-master folder I see an SLN file? I might've missed how to use that if that's the correct one. Just still trying to make the naming work.
 

zmbkilla

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Sorry I know you're answering alot of questions right now, but I want to make sure i'm doing this right. The only EXE I can find is in the debug file on github, is that the right one? Asking since it's labeled debug.
Otherwise in the VSaveEditor-master folder I see an SLN file? I might've missed how to use that if that's the correct one. Just still trying to make the naming work.
Which editor are you looking at? I dont think the download should even include a .sln file
 

Bodhei

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The last release for SMTV-VSaveEditor

Buuuttt I think I fixed the naming issue by loading up my save with aogami, exporting the save, saving it with SMTV-V Save Editor, then encrypting it. It's actually letting me name myself properly.
 

zmbkilla

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The last release for SMTV-VSaveEditor

Buuuttt I think I fixed the naming issue by loading up my save with aogami, exporting the save, saving it with SMTV-V Save Editor, then encrypting it. It's actually letting me name myself properly.
Oh I think I got your situation now. Yeah my last release for the editor does not have the fix for names yet. my current build does but I have not uploaded it yet as I am adding for features. If its just for editing general info like names, macca, or glory, should be easier to use Aogami for now.
Post automatically merged:

Just about finished adding remaining stat related stuff for MC. Gonna upload new build as it contains fixes for Player name.
1719440788866.png

Post automatically merged:

Posted new build. Will take a break for now. Gonna wait for more info on stuff like items and essences.
 
Last edited by zmbkilla,
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LumberingCrane

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Oh I think I got your situation now. Yeah my last release for the editor does not have the fix for names yet. my current build does but I have not uploaded it yet as I am adding for features. If its just for editing general info like names, macca, or glory, should be easier to use Aogami for now.
Post automatically merged:

Just about finished adding remaining stat related stuff for MC. Gonna upload new build as it contains fixes for Player name.View attachment 444176
Post automatically merged:

Posted new build. Will take a break for now. Gonna wait for more info on stuff like items and essences.
Appreciate the update, but when I checked, it only has the source code in the github releases page. Could you add the debug zip? Thanks.
 

zmbkilla

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Sorry that is on me. must have posted release before upload finished. Got Items kinda working in Aogami. Will post a release for that as well
 

moviefilm1234

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Using latest Aogami (Fixed Macca and glory release) to edit demon stats resulted incorrect value.
In the photo, Preta strength is changed to 14 using Aogami.
Then when using save editor to open the file, it shows 14+14=14.
Immediate ingame value shows 14, but after one battle, the value becomes 28.

Aogami is probably editing both base value and added value at the same time.
 

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zmbkilla

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Using latest Aogami (Fixed Macca and glory release) to edit demon stats resulted incorrect value.
In the photo, Preta strength is changed to 14 using Aogami.
Then when using save editor to open the file, it shows 14+14=14.
Immediate ingame value shows 14, but after one battle, the value becomes 28.

Aogami is probably editing both base value and added value at the same time.
That's probably how Aogami coded his editor to add the stats. iirc Base SMTV only cared about combined so even if you set the values for base and add, it would have just been ignored.

No promises on a fix for that one but will try.
 
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