I just finshied some work on my Gamma mod. Here's the list of changes to WiiGator's release(copy from the readme.txt):
- ported to the new libogc
- commented music code because of compling errors
- added support for usb loading with IOS222(but no iso selection)
- Fkae IOS Version in memory (this removes the 002 error)
- Load Ocarina from SD/SDHC or USB(selectable)
- Warning before memory card in slot 2 is accessed as usb gecko
- Auto Force Language option added, it forces english for games with region 'E'(NTSC-U) and japanese for games with region 'J'
- Moved memory stuff before the apploader. Now Red Steel and SSX should be working. (If IOS Version patched to IOS249 or cioscorp is installed)
- Writes the Game ID Address(0x80000000) now into the memory at 0x80003184. Now Sam & Max and FarCry should be working. (If IOS Version patched to IOS249 or cioscorp is installed)
I went for NeoGamma.
Download:
http://gbatemp.net/index.php?download=5914
- ported to the new libogc
- commented music code because of compling errors
- added support for usb loading with IOS222(but no iso selection)
- Fkae IOS Version in memory (this removes the 002 error)
- Load Ocarina from SD/SDHC or USB(selectable)
- Warning before memory card in slot 2 is accessed as usb gecko
- Auto Force Language option added, it forces english for games with region 'E'(NTSC-U) and japanese for games with region 'J'
- Moved memory stuff before the apploader. Now Red Steel and SSX should be working. (If IOS Version patched to IOS249 or cioscorp is installed)
- Writes the Game ID Address(0x80000000) now into the memory at 0x80003184. Now Sam & Max and FarCry should be working. (If IOS Version patched to IOS249 or cioscorp is installed)
I went for NeoGamma.
Download:
http://gbatemp.net/index.php?download=5914