Awesome, these are totally doable too I would think.
Great!! BTW, I forgot to add to the previous list a cool feature for
Super Smash T.V. / Total Carnage players: Y-X-B-A mapped to the
Right Analog Stick, like when you use the
Xbox 360 Controller. Now that Fast-Forward can be turned off/remapped thanks to your code, it's perfect. You could store this feature inside the current "Turbo Mode" sub-menu, maybe rename it to "Misc." or "Special buttons" in case any new feature is born that relates to the controllers, like Repeaters i.e: real Turbo buttons like on the Super Advantage Controller, controlling Player 1 and Player 2 with the same controller, etc. Just quick on-the-fly thoughts while I wrote this comment.
Awesome, these are totally doable too I would think. The B button thing being inconsistent on the menus trips me up pretty often.
Yeah, I definitely get tripped by this too, lol. Kinda annoying sometimes while navigating through the menus.
Thanks a ton for testing! If you get a chance to test the turbo remap with a Wii U Gamepad or Pro controller, that would be very helpful. I'm pretty confident they should work, I just don't have the hardware to confirm.
Okey, so I implemented your changes along with the 5.1.0 pending updates (will be released this week), and carefully tested and remapped the Fast-Forward feature to each button, everything went perfect with the
Wii U Pro Controller on my Wii console. The only funny ones are the
C button (it also activates Fast-Forward on
D-Pad Left on the
Wii U Pro Controller and
Wii Classic Controller) and the
Z button (it also activates Fast-Forward on
D-Pad Up on the
Wii U Pro Controller and
Wii Classic Controller). Other than that minor behavior, it's a really nice and handy contribution to the emulators.
I had no idea the FX Overclock didn't save, I thought it was an issue on my end. Not too important mind you, but that explains all.
Yeah. It kinda went under the radar and I didn't give it much thought since I mostly use OC to benchmark some of the FX related changes that helped performance back then, so I had to enter and change it manually again and again, anyway.