I'm agree with you : 1080p support on switch will be amazing even in handled mode.My f0cking god, this app is awesome!
I just tested Horizon FW on my OLED Switch, and it works like a charm!
Things to do: Add 1080p support when docked ! And this will be the ultimate app
I had no problem playing Horizon Forbidden West while my PS5 was still configured for my OLED 65C8.This works great for PS4 but I noticed it feels choppier for PS5. I transferred over my HFW save when I got my P5 and the remote play just wasn’t as smooth. Is it because of the higher resolution? Wondering if setting the PS5 to 1080p helps
Did u solve this problem? I’m worried to update after reading thisnot able to connect with new ps4 version 9.5. Any one tried?
should be the "-" button.Anyone find a way to get “PS Share” button on Switch ?
Not yet.. I was reading the code from times to times when I have time. I'm investigating that.Hi Condector,
i've got the same issue. As long as you use an IP address everythings working fine. But if you try a hostname like yoursubdomain.ddns.net it just works straight after registering within the app for the first time. When you restart the app it cuts the hostname after the first dot and it just shows the subdomain part. The hostname stays complete in the chiaki.conf, must be a little bug when reading the settings.
Did you find any way to fix it? I wrote ~a year ago in this thread somewhere but didn't get any response... It's a shame since otherwise the app is working flawless for me...
Well, Chiaki is ready to use with 1080p, but probably not optimized to run on that resolution on Switch. I changed the source code and recompile it to support 1080p on Switch:I'm agree with you : 1080p support on switch will be amazing even in handled mode.
For comparaison, i tried android version on switch, and 1080p is supported (handled mode) : image is less blurry and there are less artefacts.
I will test it asap.Well, Chiaki is ready to use with 1080p, but probably not optimized to run on that resolution on Switch. I changed the source code and recompile it to support 1080p on Switch:
View attachment 310278
Even using a wired connection and MTU 1500, I have frame problems (maybe I need to work or investigate more "what's happening"). All tests below were using a wired 1Gbps cable connected on Switch with MTU set to 1500 running a remote PS5 on the same network:
Here the image for 1080p (title screen):
- 1080p 60fps: weird, frame mess
- 1080p 30fps: some frames goes mess on intense battle.
- 720p 60fps: smooth frames even on intense battle.
- 720p 30fps: smooth frames even on intense battle, but lose some quality.
View attachment 310280
and 720p:
View attachment 310282
and now an in-game using 1080p:
View attachment 310283
and 720p:
View attachment 310284
another in-game in 1080p (left) vs 720p (right):
View attachment 310286
yes, we gain some image quality, but the audio suffer a bit (probably because it's necessary to optimize something, maybe reduce audio quality or enable some compression, I don't know, I need to investigate more). Well, for now, my two cents. I attached my chiaki.nro compilation if someone wants to test too. Maybe some network adjustments could help.
Being honest, I don't understand what are you talking about. I use BlackPearl AIO and as far as I noted, it uses directly something named dns.mitm and cauth test to allow me connect to the network using a CFW.So to have the two systems (PS and Switch) in the same network I should use my wifi and the DNS adresses from AlAzif for the PS and the adresses mentioned here removed for the switch, is this correct?
And how can I imagine the quality of the stream? My router is in the 2nd floor and I like to play in the 1st floor. Is this achievable or is it only working if I sit in the same room?
I will test it asap.
To my knowledge, 1080p code was already inside but the GUI part was missing
During my previous tests with ps5 connected on lan & switch @1785Mhz on wifi 6, the Witcher 3 was stable but dirt 2.0 had more artefacts and less stable, others ps5 were not good and I prefered the stability of 720p
On android Chiaki you can choose the bitrate of the stream…If you find a way to do that, it will better perhaps.