Nintendo officially reveals the OLED model Nintendo Switch console



After rumors, claims, and endless debate, Nintendo has proven that it was all true: there is a new Nintendo Switch model coming. Simply titled the Nintendo Switch (OLED model) this version of the console features a 7-inch 720p OLED screen, a new stand for the tablet, 64GB internal storage, "enhanced audio", and a dock that comes with a LAN port. The OLED Switch will retail for $349.99 USD, and launches October 8, 2021.

The system will be available in either white or the traditional Switch colors of neon blue and red. Nintendo's official site refrains from mentioning any new or more powerful processing power over the original Nintendo Switch, and states that the system will max out at 1080p/60fps when docked.

Nintendo Switch (OLED model) console



Nintendo Switch (OLED model) console
Size 102mm x 242mm x 13.9mm (with Joy-Con controllers attached)
Please note: 28.4mm at the thickest, from the tips of the analogue sticks to the ZL/ZR Button protrusions.
Weight Approx. 320g
(With Joy-Con controllers attached: 420g)
Screen Capacitive touch screen / 7-inch OLED / 1280x720 resolution
CPU/GPU NVIDIA customised Tegra processor
System memory 64 GB

You can increase your console's storage with compatible microSD cards (sold separately). For more information on compatible microSD cards, please visit our support section.

Please note: a portion of the internal memory is reserved for use by the system.
Communication features Wireless LAN (IEEE 802.11 a/b/g/n/ac compliant) / Bluetooth 4.1
In TV mode, it's also possible to use a wired LAN connection.
Video output Maximum resolution: 1920x1080, 60 fps
Please note: output via HDMI cable in TV mode. In tabletop mode and handheld mode, the maximum resolution is 1280x720, which matches the screen resolution.
Audio output Supports linear PCM 5.1ch
Please note: output via HDMI cable in TV mode.
Speakers Stereo
USB terminal USB Type-C terminal
Used for charging or for connecting to the Nintendo Switch dock.
Audio jack 4 pole stereo 3.5mm mini plug (CTIA standard)
Please note: Nintendo cannot guarantee functionality with all products.
Game card slot Exclusively for Nintendo Switch game cards.
microSD card slot Compatible with microSD, microSDHC and microSDXC memory cards. Please read our microSD Card FAQ for more information on compatible microSD cards.

Please note: an update via an internet connection is required to use microSDXC memory cards.
Sensors Accelerometer / gyroscope / brightness sensor
Operating environment Temperature: 5 - 35°C / Humidity: 20 - 80%
Internal battery Lithium ion battery / battery capacity 4310mAh
Please note: the internal battery cannot be removed. If the battery needs to be replaced, it can be replaced for a fee via Nintendo Customer Support.
Battery life Approx. 4.5-9 hours

The battery life will depend on the games you play. For instance, the battery will last approximately 5.5 hours for The Legend of Zelda: Breath of the Wild.
Charging time 3 hours approx.
Please note: this is the time taken to charge while the console is in sleep mode.
 

RichardTheKing

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Which in DS family do you consider were upgrade?
My first ever handheld was a DS Lite, that I still own, so naturally I have a lot of respect for it and have no experience with the original DS, so...here's how I see it.
The DS Lite added the much-needed backlight, but otherwise was pretty much the same as the DS in terms of hardware. The DSi added a Home screen of sorts, and I think it did have increased "oomph" too, but if it did it wasn't widely utilised (which is the problem with mid-gen hardware power-ups; devs can't use 'em as the standard, since they'd lose the customer base who just have the original, weaker launch specs, and as a result DSi/PS4 Pro/New 3DS/etc.-exclusive games are very rare).

The DS Lite was an almost mandatory upgrade, since the backlight is amazing, allowing you to play games irrespective of how dark or bright the surrounds are (just try playing the original GBA or DS in bright sunlight). The DSi...wasn't as necessary, in hindsight, though my younger self was stunned by how much more advanced it was than my beloved DSi.

The 3DS isn't relevant here, since that was the next generation, not part of the "DS" family.

EDIT: you expanded your reply whilst I was writing.

I got a Switch a year after launch, since I originally saw no reason to buy it due to the mediocre controllers and lacking game library; by now, it's decent, but I still like my Wii U.
The Wii...UGH - the GameCube was so much better due to lacking the horrendous motion controls; similarly, the Wii U is a flat-out improvement over the goddamn Wii. That turd is barely any better than the Virtual Boy, in terms of usability and enjoyability.

The 3DS originally had a quite narrow library, but as it matured it became a welcome upgrade to the DS Lite; I particularly liked the stereoscopic 3D, which made most games that used it feel more...alive, less 'flat' and lifeless - I could never turn the 3D off.
 
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Horvi

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Call me lazy for not reading through the whole topic but are they gonna come out with a better performing model later? Or that's all we get?
 

TomSwitch

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The original DS was a very bulky unit. Physically it is close to ugly and awkward. DS lite was quite an improvement. I like DSi the best. Never had the LL. 3DS was kind of like LL. New 3DS has a better screen probably like OLED is to the Switch. I think 3DS never reach potential. It is like WiiU is to Wii. A worthy successor to DS is Switch.

--------------------- MERGED ---------------------------

Call me lazy for not reading through the whole topic but are they gonna come out with a better performing model later? Or that's all we get?
Would DS fan be happier had there been no 3DS? I think it's a maybe. 3DS really didn't add much and it basically means death of DS.

Let Switch live to it's full potential.
 

Skelletonike

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The original DS was a very bulky unit. Physically it is close to ugly and awkward. DS lite was quite an improvement. I like DSi the best. Never had the LL. 3DS was kind of like LL. New 3DS has a better screen probably like OLED is to the Switch. I think 3DS never reach potential. It is like WiiU is to Wii. A worthy successor to DS is Switch.

--------------------- MERGED ---------------------------


Would DS fan be happier had there been no 3DS? I think it's a maybe. 3DS really didn't add much and it basically means death of DS.

Let Switch live to it's full potential.

The 3DS had a rocky start, but other than that it did very well.
 

TomSwitch

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I doubt that. More people have joyconns that work perfectly fine than not. Image retention will be happening day one, with burn-in reports following.
Ask Samsung and Apple how many people complain about their phone has burn in :)
I have two set of joy cons and one pro controller that has problem that is 100% of the original purchases. Had OLED phones since they started making them and no issue. A average person probably look at their phone more than they look at their Switch
 
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Magnus87

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I see it as a missed opportunity, it was not necessary to jump to 4K as the rumors said but at least have a sufficient upgrade so that current games that do not reach 720p could reach that resolution and even go to 60FPS.
Maybe adding more RAM and overclocking the CPU / GPU could achieve that improvement, as happened with DS and DSI or 3DS and NEW3DS


Ft2SDka.png

waIVfwW.png

The NDS gained almost 50% power and an additional 12MB of RAM, while the 3DS gained 33% power but became Quad Core and increased 128MB of RAM.
 

D34DL1N3R

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Ask Samsung and Apple how many people complain about their phone has burn in :)
I have two set of joy cons and one pro controller that has problem that is 100% of the original purchases. Had OLED phones since they started making them and no issue. A average person probably look at their phone more than they look at their Switch

The average phone user doesn't have static images on their phone for longer periods of time like a Switch user would. There is also plenty of evidence of temp image retention and burn-in on Apple and Samsung devices with OLED screens. One can look on eBay and in-store display models for evidence of that.
 
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TomSwitch

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Too bad for those who instead of playing game keep staring at the home screen. Don't buy the OLED version if you are one of them. :)
To the dedicated fan who is able to play a game until it burns your screen, I salute you and you deserved to get an award from the game company that publish the game.

The only burn in I am worried about is windows task bar on my monitor which is why I hesitated buying an OLED screen when my PC is connected to it, went with QLED instead. The black is not as good but it is brighter for HDR movies. There are reviewer that question that assumption but I played safe.

Mini LED screen from Apple is good. Time will tell if that tech would challenge the position of OLED as the premium option.
 

FFTfanatic

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I doubt that. More people have joyconns that work perfectly fine than not. Image retention will be happening day one, with burn-in reports following.

There will always be failure / defect reports soon after launch of an in-demand electronic entertainment device, and usually they are just part of a vocal minority who are well within industry norm failure rates

The average phone user doesn't have static images on their phone for longer periods of time like a Switch user would.

If that were the case then why are OLED screen phones still plentiful in East Asia where mobile gaming is huge. . .? You can bet they have "static images on their screen for longer periods of time like a Switch user would".

And if it is so guaranteed then how come my almost decade old launch model Vita has no burn-in? I don't recall ever even seeing retention on it and it has had plenty of use. If it's a golden sample then I guess I must be pretty lucky because I actually have a second OLED unit and that has no issues either. . . I know multiple others who still have good units too, not to mention OLED Vitas typically command higher prices on the second hand market than used LCD Vita Slims of equivalent condition, which is odd, if things are as you say.

I also have two 2019 OLED TVs which have seen plenty of gaming. No burn-in and TVs are typically less resistant than mobile tech OLED implementations. The 2017 OLED TV which I had prior to the aforementioned 2019 models was sold to a family member who is rather lax about static images (TV and DVD forgetfully left on pause sometimes for hours at a time despite my advice to be more mindful) and yet they haven't had burn-in either. . .

Fact is, burn-in is far less common than it once was. Screens are far more resistant to it these days due to improvements in design and manufacture and in the various counter measures built into devices that use them such as pixel orbiting, pixel refresher cycles and auto-dimming of static elements.

When the Vita launched, sure there was a bunch of reports, but those died down relatively quickly suggesting they are mostly to have been from bad production batches. And like I said, that was a panel from almost a decade ago, the Switch will have a more modern and thus more resistant implementation.
 
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