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First of all, when you play an emulator in fullscreen it changes the refresh rate to match anyway.
Second, at least on Nvidia you can enable G-sync in windowed mode so even if you are playing in windowed mode, it should adjust to match the emulator.
Kind of the whole point of adaptive sync is that you can set your monitor to its native refresh rate and it will automatically adjust for whatever content is on screen.
So why did the refresh rate/UFO test report 120 Hz as "105 Hz" when it clearly shouldn't have done it. Also, I'm still wary on adaptive sync thanks to bad experiences I've had with my last Acer monitor and how there was a firmware defect with the sync module. Only solution was to send it in as firmware wasn't user upgradeable, which would have taken three weeks to do. So with this Asus one, I've just set it to 144 Hz and it's buttery smooth, but I'll try out emulators later anyway to see how they work, just hope my GPU doesn't freak out at 144 Hz.
I'm still not sure if I can RMA it, because they're out of stock on Amazon till October and I really don't want to use that Acer monitor in the mean time, like, at all.
Also this monitor isn't Gsync compatible, but "Gsync ready" but natively Freesync so it's only an afterthought, I don't think I can trust it after what happened.
Last edited by the_randomizer,