Hacking RELEASE Sigpatches for Atmosphere (fusee-primary only!)

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I tried with the same setup (10.0.4 and AMS 0.14.2) and I have those two issues as well: BOTW is stuck at the very first loading screen and SSBU is stuck at a black screen with music on the background after selecting the stage and fighter.

I've removed the patches completely and copied them over again and it failed exactly the same.

Could you fix that @Ibcap? Thanks

Edit: updated switch to 10.1.0, and also ldn-mitm because of an exception at boot, and it keeps failing. It also fails to boot BOTW original cartridge just like the nsp
That is not a sigpatch issue. If a game initially boots then the sigpatches worked, any issue that happens after the game opens is unrelated.
 
That is not a sigpatch issue. If a game initially boots then the sigpatches worked, any issue that happens after the game opens is unrelated.

BOTW doesnt work for me either after updating

Edit: hes right its emuiibo

i don't even us it so idk how that happened :s
 
Last edited by Lazy0wnage,
BOTW doesnt work for me either after updating
Doesnt matter. Unless the game is giving you an error saying its corrupt or that you dont own it then it is *not a sigpatch issue*. Most likely the cause is a sysmodule you have that doesnt work on newer atmosphere versions such as emuiibo.
 
Last edited by Deleted member 514822,
I'm getting "the software was closed because an error occurred" with several games like BOTW, Mario Kart 8, Mario Odyssey, Smash with a clean installation of Atmosphere 0.14.2 with the latest sigpatches from this thread, latest OFW too.

When I switch to SX OS everything works just fine, any idea what could be going wrong with my setup?
 
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I'm getting "the software was closed because an error occurred" with several games like BOTW, Mario Kart 8, Mario Odyssey, Smash with a clean installation of Atmosphere 0.14.2 with the latest sigpatches from this thread, latest OFW too.

When I switch to SX OS everything works just fine, any idea what could be going wrong with my setup?
Couple possibilities. First, make sure you're using fusee primary and not hekate. Second, some stuff when installed via sx' installer won't work on atmosphere so maybe you can try reinstalling via atmosphere. Third, you can try the maintenance mode trick, that will sometimes fix bad data.
 
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I'm getting "the software was closed because an error occurred" with several games like BOTW, Mario Kart 8, Mario Odyssey, Smash with a clean installation of Atmosphere 0.14.2 with the latest sigpatches from this thread, latest OFW too.

When I switch to SX OS everything works just fine, any idea what could be going wrong with my setup?

I believe XCIs installed with SX OS's installer (and some NSPs, too) still don't work in Atmosphere. I highly advise against using SX OS at all if you can help it, for various reasons, some more obvious than others, but the biggest reason being, according to most people, is the fact that their code is literally ripped from Atmosphere and various other open-source applications. A big no-no in my eyes, as well. Not to mention that it doesn't play well with most homebrew, and developers as well as other users will tell you, in so many words, that they will not help you fix TX's bullshit, so to speak. Stick with AMS, you'll thank us later.

Also, to add on to what @lbcap stated, the Atmosphere payload that Hekate loads greatly affects things like sigpatches and even homebrew (like Tinfoil). Tinfoil only works with fusee-primary (and the "Atmosphere" sigpatches, too). What you need to do is make sure that Hekate is loading THAT payload and not fusee-secondary. You can edit your hekate booloader ini to do this automatically, add it to the "Launch" menu, or you can do it manually from the "Payload" menu. Otherwise you'll need the "fss0/Hekate" sigpatches (yeah, there's two signature patch branches now) if you continue to go with the default bootloader settings.
 
Last edited by GuyInDogSuit,
Well, that was fast and really informative, thanks for replying @Ibcap and @GuyInDogSuit , I really appreciate your help.

And yes I'm only booting Atmosphere via fusee primary and I think those games were installed through XCI with SX OS in the past, I had no idea about that issue. (Edit: I've tested reinstalling those titles in their proper NSP format and now they're working just fine, case solved!)

Thanks for all the additional info @GuyInDogSuit , I will definitely stick to Atmosphere only after fixing those installations.
 
Last edited by TheMartiniPolice,
Well, that was fast and really informative, thanks for replying @Ibcap and @GuyInDogSuit , I really appreciate your help.

And yes I'm only booting Atmosphere via fusee primary and I think those games were installed through XCI with SX OS in the past, I had no idea about that issue. (Edit: I've tested reinstalling those titles in their proper NSP format and now they're working just fine, case solved!)

Thanks for all the additional info @GuyInDogSuit , I will definitely stick to Atmosphere only after fixing those installations.
So I have to reinstall BoTW? oh sh¡t... :(LMAO :lol:
 
Well it could also be sys modules. Best bet is wipe atmosphere and sept folders. Start fresh. If it doesn't work. Reinstall
 
So I have to reinstall BoTW? oh sh¡t... :(LMAO :lol:

Well it could also be sys modules. Best bet is wipe atmosphere and sept folders. Start fresh. If it doesn't work. Reinstall

Yeah, someone mentioned earlier (in this thread? don't remember) that emuiibo is broken in combination with even Atmosphere 0.14.2, which was causing loading their game to fail. Reinstalling sounds like a pain, for sure, but the alternative is a tad faster.
 
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In any case, it is recommended that the cause of any problems occurring after updating CFW/FW should always be sought first with the installed sysModules, which are then no longer compatible with a more recent CFW/FW version and require an update.
 
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Oh by the way, Mario Kart 8 was the only title that persisted with "the software was closed because an error occurred" even after doing a fresh install with NSP.

But weirdly enough the problem goes away after rebooting into maintenance mode (holding volume + and - before starting the system) and going back into Atmosphere.

To add more info to my previous situation, I'm not running any sys modules in the background.
 
Oh by the way, Mario Kart 8 was the only title that persisted with "the software was closed because an error occurred" even after doing a fresh install with NSP.

But weirdly enough the problem goes away after rebooting into maintenance mode (holding volume + and - before starting the system) and going back into Atmosphere.

To add more info to my previous situation, I'm not running any sys modules in the background.
Common issue, thats why I recommended trying that. I believe it has to do with the console caching bad data but im not sure.
 
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Common issue, thats why I recommended trying that. I believe it has to do with the console caching bad data but im not sure.
Isn't that issue something that could be reported to atmosphere? Maybe there's an issue when injecting fusee primary, or chain-loading it?
This is not an issue with fss0 payload/sigpatches method it seems.
 
Isn't that issue something that could be reported to atmosphere? Maybe there's an issue when injecting fusee primary, or chain-loading it?
This is not an issue with fss0 payload/sigpatches method it seems.
Why do you say that? Did you try booting a game that was giving that error via fss0 and have it work and then resolve the issue on fusee by running maintenance mode?
 
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