Do you have a quick guide on how to set this up on sx os?here is a ready to use package, for both atmosphere and SXOS
Do you have a quick guide on how to set this up on sx os?here is a ready to use package, for both atmosphere and SXOS
red_hdsclX=1.0
red_hdsclY=1.0
red_Auto=on
red_AtMinX=0.45
red_AtMinY=0.60
red_AtRate=85.0
AntiAliasing=off
AA_Sharpness=8.0
tmaa=on
tmaaNewUpScale=off
Do you have a quick guide on how to set this up on sx os?
Hi, is this config file enough or do I need some other file from the XC2 thread to apply the resolution tweak?(You mentioned something about this in an earlier post of yours) If yes, which files exactly? Sorry, I am new to this and it's confusig. Thanks in advance.
So this is my lib_nx.ini. The logic here is that humans are actually more sensitive to horizontal resolution than we are vertical, so I've prioritized horizontal resolution at the expense of vertical. In other words, this config file will reduce resolution down to a minimum of 576 x 432 compared to the default 672 x 378. Not only is the subjective image quality better at the minimum resolution, but an added bonus of my file is that the amount of pixels is also reduced over default (248,832 pixels vs 254,016 pixels). This means you can actually get a playable framerate with a downclocked GPU (230mhz) - all while looking better than the unmodified game. This is especially useful if you're away from a charger for longer than expected and want to squeeze out more gametime without sacrificing performance.
Another setting that was changed is red_AtRate. Reducing this to 85.0 is the threshold where resolution transitions no longer result in stuttering (this also applies to XC2). The upper bound (max resolution) was changed to 1280 x 720 so that you can take full advantage of the native screen resolution when plugged into a charger. TMAA is turned on here (but, critically, the sharpening is disabled) and can be turned off and/or substituted for FXAA depending on your preference. Give it a try and let me know what you think. Enjoy!
Do you have any plans of releasing presets for this game like you did for xc2?
I can port the ones from XC2. But this will be after 2 weeks.I have the same question, thanks
720p maxWas xc2 in 1080p or was it in 720p?
Well xc2 looked pretty good for 720pI noticed the trees shadows shimmering whenever I messed with aa and tmaa. anbody else notice this?
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720p max
its true. but it could have looked better. I would have liked to see a little more range on the resolution for both xc2 and xc de maybe 1080-504 docked and 720- default min handheldWell xc2 looked pretty good for 720p
ok I think its pretty easy to do this myself in the meantime theres only a few new variables to deal withI can port the ones from XC2. But this will be after 2 weeks.
apparently that tree shimmer is a bug with the game its just more pronounced once you turn off aa. hopefully its patched with a day one patchI noticed the trees shadows shimmering whenever I messed with aa and tmaa. anbody else notice this?
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720p max
Can someone make an xci file of this when it's finalized so I can use it with sxos? Or is it basically in fully working condition now? In order to use this do I need to oc my switch? I've never oc'ed a switch before so I don't know how to do that with sxos. I'm still pretty new to the whole switch jailbreaking scene so I don't know much about it. I couldn't even get atmosphere fully working on my switch at least not stable.
I just signed up to say thanks to OP and thought I would share the impact of modifying the config file.
The game looks gorgeous with the modified config file.
Doesn't seem to be impacted so much by performance so far with a small OC.
I will play more in a few hours and see the impact.
The change I made was to copy paste @thieve config file and I applied Torna resolution tweak from the XC2 thread.
Default Settings
View attachment 210655
After Modification
View attachment 210656
I can not post any pictures as my account is new.... (Edit: actually I can.)
I've been testing in initial scene and the first town (important, my testing may vary in other places). These are my findings on handheld:
TEST 1:
Switch set to 1500/460/1600mhz
Game set to 720p base, no dynamic resolution.
No sharpening filter, but tmaa is enabled.
Results: IT LOOKS SO FRICKING GOOD. Not very playable though, it drops regularly and it feels like game speed is lower.
SEARCH THESE SETTINGS ON THE .ini
red_sclX=1.0
red_sclY=1.0
red_hdsclX=1.0
red_hdsclY=1.0
red_Auto=on
red_AtMaxX=1.0
red_AtMaxY=1.0
red_AtMinX=1.0
red_AtMinY=1.0
red_AtRate=97.0
(OPTIONAL, first setting is Antialiasing and second one is Sharpening)
tmaa=on
tmaaNewUpScale=off
TEST 2:
Switch set to 1300/460/1600mhz
Game set with 720p as base, but scaling down to 85% of 720p when needed (dynamic resolution).
No sharpening filter, but tmaa is enabled.
Results: Runs fine, but sometimes when rotating the camera there's 1 second of stutter since it adjusts resolution. If you are okay with it it's a good experience.
SEARCH THESE SETTINGS ON THE .ini
red_sclX=1.0
red_sclY=1.0
red_hdsclX=1.0
red_hdsclY=1.0
red_Auto=on
red_AtMaxX=1.0
red_AtMaxY=1.0
red_AtMinX=0.85
red_AtMinY=0.85
red_AtRate=97.0
(OPTIONAL, first setting is Antialiasing and second one is Sharpening)
tmaa=on
tmaaNewUpScale=off
TEST 3:
Switch set to 1300/460/1600mhz
Game set at 85% of 720p base resolution, with no dynamic resolution.
No sharpening filter, but tmaa is enabled.
Results: Looks way better than base settings, stable 30FPS. Might be the best way to play?
SEARCH THESE SETTINGS ON THE .ini
red_sclX=1.0
red_sclY=1.0
red_hdsclX=0.85
red_hdsclY=0.85
red_Auto=on
red_AtMaxX=1.0
red_AtMaxY=1.0
red_AtMinX=1.0
red_AtMinY=1.0
red_AtRate=97.0
(OPTIONAL, first setting is Antialiasing and second one is Sharpening)
tmaa=on
tmaaNewUpScale=off
TEST 4:
Switch set to 1300/460/1600mhz
Game set at 75% of 720p base resolution, with no dynamic resolution.
No sharpening filter, but tmaa is enabled.
Results: Works at 30FPS as expected, and it should have a good overhead compared to Test 3. CPU clocks could be lowered and it should work aright
SEARCH THESE SETTINGS ON THE .ini
red_sclX=1.0
red_sclY=1.0
red_hdsclX=0.75
red_hdsclY=0.75
red_Auto=on
red_AtMaxX=1.0
red_AtMaxY=1.0
red_AtMinX=1.0
red_AtMinY=1.0
red_AtRate=97.0
(OPTIONAL, first setting is Antialiasing and second one is Sharpening)
tmaa=on
tmaaNewUpScale=off
Any of the tests looked miles better than the original settings. tmaa shouldn't affect too much performance, and it's more preference just like sharpening.
I got the setting info from here: https://gbatemp.net/threads/xenoblade-chronicles-2-graphics-settings.529436/ so thank the author from that page.
I've Tested Test 3 and 4
Somehow in the Area I was the Results from Test 3 were to bad i had many framedrops.
But Test 4 went pretty well.
View attachment 210849 View attachment 210850 View attachment 210851
Here Are some Screens vs the default in 720p
I'd also be interested in how this Torna resolution Tweak works because this looks really really good
Are those screenshots from Docked or Undocked mode?I've Tested Test 3 and 4
Somehow in the Area I was the Results from Test 3 were to bad i had many framedrops.
But Test 4 went pretty well.
View attachment 210849 View attachment 210850 View attachment 210851
Here Are some Screens vs the default in 720p
I'd also be interested in how this Torna resolution Tweak works because this looks really really good