1. jnl1

    jnl1 Advanced Member
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    sorabora likes this.
  2. ZeroX03

    ZeroX03 Member
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    Managed to figure out how to OC my Switch while using SX OS. Thanks for the help everyone!
     
  3. lbobo

    lbobo Member
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    My config file based on my previous post:

    Code:
    tonemap=on
    ssao=on
    bloom=off
    godray=on
    AntiAliasing=on
    ColReduction=on
    dof=off
    lensFlare=off
    aoskip=off
    
    lut=on
    luttex1=lutba
    
    cube=cube
    
    toneHistogramLow=0.8
    toneHistogramHigh=0.9
    tonemax=1.0
    tonemin=0.15
    tonescale=7.0
    toneUpSpeed=0.1
    toneDownSpeed=0.5
    toneBlmmax=1000
    toneBlmmin=0.001
    toneBlmmul=100.0
    
    godray_inival=0.95
    godray_decay=0.99
    godray_scale=1.235
    
    blm_border_sub=1.0
    blm_border_mul=0.105
    blm_border_sub2=0.0
    blm_border_mul2=0.0
    blm_border_max=3.5
    blm_str1=1.0
    blm_str2=1.0
    blm_str3=1.0
    blm_gauss1=0.9
    blm_gauss2=0.8
    blm_gauss3=0.8
    blm_weight1=0.63
    blm_weight2=0.1
    blm_weight3=0.14
    blm_weight4=0.53
    blm_weight5=0.58
    blm_deviation1=0.2
    blm_deviation2=0.5
    blm_deviation3=1.0
    blm_deviation4=1.0
    blm_deviation5=1.0
    blm_saturation1=0.0
    blm_saturation2=0.0
    blm_saturation3=0.0
    blm_saturation4=0.0
    blm_saturation5=0.35
    blm_emissive_str=9.0
    blm_tone_scale=0.05
    blm_emissive_max=20.0
    blm_emissive_min=0.0
    
    lens_max=1
    lens_rot=0
    lens_sub=1.5
    lens_mul=3.5
    lens_weight=0.1
    lens_decay=1.0
    lens_str=1.5
    lens_paMax=4.0
    lens_UVDecay=0.290
    
    AA_Sharpness=8.0
    AA_Range=0.5
    AA_Threshold=0.17
    AA_ThresholdMin=0.05
    
    red_sclX=1.0
    red_sclY=1.0
    red_hdsclX=1.0
    red_hdsclY=1.0
    
    red_Auto=on
    red_AtMaxX=1.0
    red_AtMaxY=1.0
    red_AtMinX=0.5
    red_AtMinY=0.5
    red_AtRate=97.0
    
    
    ao_Lengs=0.1
    ao_LengsRatio=1.98
    ao_range=5.7
    ao_rangeRatio=1.000
    ao_sub=0.02
    ao_subRatio=0.150
    ao_Mul=2.0
    ao_blurRange=0.720
    ao_blurScale=0.75
    ao_av_Shwstr=0.5
    
    
    blur=off
    blurStr=0.2
    blurAlpha=40.0
    blurSub=0.025
    blurBlurRange=0.32
    
    shadowStr=1.0
    shadowHalf=on
    shadowColor=0.0, 0.0, 0.0
    simShwStr=1.6
    simShwIn=0.7
    simShwMin=0.15
    
    sRGBMode=on
    gamma=6
    
    ao_av_CenterWeight=1.090
    ao_av_MaxDistance=0.15
    ao_av_MaxRadius=0.2
    ao_av_FadeOutStart=70000.0
    ao_av_FadeOutDistance=10000.0
    ao_av_BlurFallOff=0.050
    ao_av_BlurScale=1.6
    ao_av_Shwstr=0.5
    
    cam_near=0.1
    cam_far=80000.0
    
    avmp01 = 0.5 , 0.5 , 0.5
    avmp02 = 0.5 , 0.5 , 0.5
    avmp03 = 0.5 , 0.5 , 0.5
    avmp04 = 0.5 , 0.5 , 0.5
    avmp05 = 0.5 , 0.5 , 0.5
    avmp06 = 0.5 , 0.5 , 0.5
    avmp07 = 0.5 , 0.5 , 0.5
    avmp08 = 0.5 , 0.5 , 0.5
    avmp09 = 0.5 , 0.5 , 0.5
    avmp10 = 0.5 , 0.5 , 0.5
    avmp11 = 0.5 , 0.5 , 0.5
    avmp12 = 0.5 , 0.5 , 0.5
    avmp13 = 0.5 , 0.5 , 0.5
    avmp14 = 0.5 , 0.5 , 0.5
    avmp15 = 0.5 , 0.5 , 0.5
    avmp16 = 0.5 , 0.5 , 0.5
    
    cloud_h_min=1000.0
    cloud_h_max=1100.0
    
    cloud_color = 1.0, 1.0, 1.0
    
    toonDirType = Camera
    toonDirBackBright = 1.0
    toonDirElevation = 0.1
    toonDirPntSptRatio = 0.5
    toonDirLightScaleVal = 0.65;
    toonDirInOutMin = 0.6
    toonIBLScaleVal = 0.28;
    toonShadowAlpha = 0.2;
    toonCharShadowAlpha = 0.02;
    toonCharShadowMin = 0.46;
    toonOutlineWidth = 2.3
    toonOutlineMaxWidthPixelCoverage = 11.5;
    toonOutlineDispOffPixelCoverage = 1.0;
    toonRimDirAngleX = 13.40
    toonRimDirAngleY = -11.90
    
    rim_color = 1.0, 1.0, 1.0
    rim_intensity = 3.0
    
    iblDirectLightIntensity = 1.0
    iblSkyIntensity = 1.5
    iblBlendBetweenFrame = 30
    
    skyToneDirLightIntensity = 0.2
    skyToneAmbientIntensity = 0.32
    
    tssao = on
    tssaoRadius = 1.0
    tssaoIntensityMul = 1.0
    tssaoIntensityPow = 0.16
    tssaoOutputAO = 0.35
    tssaoPostBlurSharpness = 0.55
    tssaoLuminanceCorrection = 0.3
    tssaoSelectiveFiltering = on
    tssaoWeakenRatio = 0.8
    
    ssr = on
    ssrIntensity = 1.0
    ssrShinessFade = 0.8
    ssrGroundness = 0.73
    ssrFadeSec = 5.0
    
    shadowCloud = on
    shadowCloudStr = 0.8
    shadowCloudSize = 300
    shadowCloudScrollDir = 150.0
    shadowCloudScrollSpeed = 6.0
    
    shadowRaytraceDistance = 0.15
    shadowRaytracePitch = 0.0
    
    tmaa=off
    tmaaSharpness_0 = 0.4
    tmaaSharpness_1 = 0.6
    tmaaSharpness_2 = 0.6
    tmaaSharpness_3 = 0.72
    tmaaSharpness_4 = 0.8
    tmaaSharpness_5 = 0.9
    tmaaSharpness_Hnd_0 = 0.4
    tmaaSharpness_Hnd_1 = 0.6
    tmaaSharpness_Hnd_2 = 0.6
    tmaaSharpness_Hnd_3 = 0.72
    tmaaSharpness_Hnd_4 = 0.8
    tmaaSharpness_Hnd_5 = 0.9
    tmaaBlendDefault = 0.05
    tmaaBlendPBR = 0.0
    tmaaBlendMPF = 0.3
    tmaaBlendToon = 0.05
    tmaaNewUpScale=off
    tmaaSharpnessType=2
    tmaaSharpnessAwareIntensity=0.2
    
    shwCharParm = 17.92;
    shwHalfLamParm = 1.0;
    
    wetMaxShiness = 0.5
    wetDarkness = 0.48
    wetShinessScale = 0.6
    wetToInsideFrame = 10
    wetToOutsideFrame = 20
    
    TransReduction = on
    trans_red_sclX = 0.5
    trans_red_sclY = 0.5
    
    blur2=off
    blur2Str = 10.0
    blur2Sub = 0.25
    blur2ObjScale = 0.65
    blur2CameraScale = 0.8
    blur2BlurRange = 0.7
    blur2PixelRange = 20.0
    blur2HLV = on
    
    gpucount=64
    
    leafSpecColMinShiness = 0.1
    leafSpecColMaxShiness = 0.4
    leafSpecColRatio = 0.85
    
    furBlur=off
    furBlurStr=0.3
    furBlurPixelRange=20
    
    lightShaft=on
    lightShaftTonemapScale=1.0
    lightShaftTonemapLuminance=6.5
    
    reduceDirLightRim = 3.0
    
    monochromeToonId = 128
    monochromeFogScale = 0.5
    

    And a few pictures taken outside.

    2020052617485400-8625352D7931559E8BE3042D46DE9738.jpg
    2020052618243800-8625352D7931559E8BE3042D46DE9738.jpg
    2020052618251300-8625352D7931559E8BE3042D46DE9738.jpg
    2020052618402800-8625352D7931559E8BE3042D46DE9738.jpg
     
    Chainhunter, RahFah, bonoboy and 5 others like this.
  4. Duppex

    Duppex Advanced Member
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    Cheers for this :grog:
     
  5. Sosainas

    Sosainas GBAtemp Regular
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    Any OC?
     
  6. Helsionium

    Helsionium Alpha and Omega
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    Sorry for the potentially stupid question, but can the maximum resolution be increased above 720p (1.0) or will this not work? Can't try this out myself yet.
     
  7. MasterH@X

    Newcomer

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    May 26, 2016
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    It won't unfortunately.

    Think I will play the entire game on handheld with ReverseNX set to docked mode. Do you have any recommanded settings to tweak that could be interesting in my case ?
     
  8. snk2

    snk2 Advanced Member
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    Hi, is this config file enough or do I need some other file from the XC2 thread to apply the resolution tweak?(You mentioned something about this in an earlier post of yours) If yes, which files exactly? Sorry, I am new to this and it's confusig. Thanks in advance.
     
    Duppex likes this.
  9. tides

    tides GBAtemp Regular
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    if i overclock the switch, will it drain battery life faster?

    also to use this, i just have to put this in the contents folder right? do i need to change any settings anywhere?
     
  10. Helsionium

    Helsionium Alpha and Omega
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    Thanks, I just saw this was already unsucessfully tried with XC2. Oh, well..

    Do these new cutscene tweaks affect the resolution (like e.g. a preset / fixed resolution for cutscenes) or only other things like motion blur? I just want the cutscenes to look as good as possible and don't really care about the rest of the game for now. Would overclocking the GPU to max (921 MHz) be enough to hit the max resolution for cutscenes all the time or would I need to disable some things like AA as well?
     
  11. scionae

    scionae *clicking circles*
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    Thank you for this!
     
  12. IBNobody

    IBNobody I try to keep myself amused.
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    Yes, and there are recommended limits based on if you are connected with the official charger, a standard 5V USB-C charger, or battery.

    (Don't run max GPU clocks while not using the official charger.)
     
  13. Important Posts: Ready package for people that don't wanna tinker
    toto621

    toto621 GBAtemp Fan
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    here is a ready to use package, for both atmosphere and SXOS
     

    Attached Files:

  14. Axel_Rhoads

    Axel_Rhoads Newbie
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    This config looks stunning in my oled tv without OC. If we can increase the DOF... perfection.
     
  15. masagrator

    masagrator The developper
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    It doesn't affect resolution.
     
    Helsionium likes this.
  16. Sosainas

    Sosainas GBAtemp Regular
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    The test 3 works really well. Have you tried lowering the GPU and RAM OC to check if it has any impact in performance? With those values the console gets a little hot after a while and I wonder if less CPU and RAM could still work...

    EDIT: ok I tried without overclocking the CPU and RAM (only GPU at 460 Mhz) and the performance is exactly the same. Why did you set those high values???
     
    Last edited by Sosainas, May 26, 2020
  17. Dt123

    Dt123 Advanced Member
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    Do i need to overclock to use this?


    Also are there any comparisons between stock and modded?
     
  18. is33d34dp30pl3

    Newcomer

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    Do you have any plans of releasing presets for this game like you did for xc2?
     
    cesarux3d and Chuardo like this.
  19. ZeroX03

    ZeroX03 Member
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    This is perfect, thank you!
     
  20. cesarux3d

    cesarux3d Newbie
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    I have the same question, thanks
     
    ChillGamer likes this.
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