My Xenoblade Chronicles Definitive Edition Overhaul Graphics Mod is ready to download
This mod was created based on "lib_nx engine graphics settings":
https://gbatemp.net/threads/xenoblade-definitive-edition-config-files.565917/ Thank you
@masagrator and
@Niko_of_Death. Thanks to you, modifying the graphics of Xenoblade games has never been easier.
I will share mod updates in the description under the video.
Mod features:
- Improved anti-aliasing
- Reduced sharpening
- Disabled resolution scaling
- 2.5 x SuperSampling
- Tweaked postprocessing effects
- Improved shadows and lighting
Mod is still
"work in progress" and I don't know If I can fix all issues.
We still have:
- Terrible draw distance and pop-in
- Some ghosting is still here
Screenshot comparison:
https://imgsli.com/MTIxNjkw
On:
Off:
What's new?
- I had to disable the transparent effects enhancements because they caused graphical problems
- I added two performance presets: no supersampling and 2x version - I don't recommend them, because antialiasing in this game is one of the worst ever made and supersampling fixes it a lot.
This mod was optimized for 2x resolution scaling in emulator.
4x is very heavy and 3x is broken in Xenoblade Games
Download link:
Beta 0.89:
[NOT RECOMMENDED]
These versions will be updated much less frequently. Sharpening was not optimized for them.
When the mod will be finished I will try to improve them. At the moment it's just a preset with lowered resolution and keeping other fixes from the mod.
Beta 0.89 - 2x SuperSampling version:
Beta 0.89 - without supersampling:
[STEAM DECK EDITION]