Homebrew RELEASE N64 dynarec is out as beta release

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Who knows the best way to play Goldeneye on the switch?
My problem is the gamepad layout.
How to setup it correctly?
Thanks
 
???
What's there to update?
The dynarec is Gone and is currently being used in Mupen64 Plus Next.
it looks like a half porting
... not a core / version 100% implemented on this Hardware / operating system
games 2.5D like mischief makers , Clayfighter 64 doesn't work on this Mupen64 Plus Next version.
*however thanks to m4xw for his work!

anyway .....
I've been asking a question for 1 year :
why ... i can't disable integer scale ?
i want stretch a little bit the image and remove black borders in a lots of games ... but ... i can't do that with integer scales set to : ON
 
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it looks like a half porting
... not a core / version 100% implemented on this Hardware / operating system
games 2.5D like mischief makers , Clayfighter 64 doesn't work on this Mupen64 Plus Next version.
*however thanks to m4xw for his work!

anyway .....
I've been asking a question for 1 year :
why ... i can't disable integer scale ?
i want stretch a little bit the image and remove black borders in a lots of games ... but ... i can't do that with integer scales set to : ON
There is no half porting in these things and none of these issues are related to the dynarec (but rather the limited GPU)
Also what you want is Overscan on and then increase the left/right/top/bottom values, this needs fbemu on.
This is accurate CRT overcan.
 
How do you guys getting full framerates on games like ocarina of Time.
I got only 20fps max with sound stutter on 1500 overclock 720p.
Tried every possible combination in the settings
 
Last edited by Zantos,
What are the best settings for banjo tooie? Cant get a good setting at all for either banjo tooie or conkers bad fur day :( may anyone give a copy of their cfg file or the right settings
 
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I just tried those, I'm on 9.1.0 and there is no controller input on either of those cores, when I load them, I can't even control the retroarch menu anymore

The same thing happened to me. I had to install this retroarch NSP (which creates a shortcut on you main menu). Launch the retroarch icon on the main menu, then once inside Retroarch update the assets etc.
 
How do you guys getting full framerates on games like ocarina of Time.
I got only 20fps max with sound stutter on 1500 overclock 720p.
Tried every possible combination in the settings
https://old.reddit.com/r/pcmasterra..._you_know_ocarina_of_time_ran_at_only_20_fps/
HUh. Where are the frames supposed to come from? ;)

I never experienced sound stutter, but try setting the audio driver to the one with thread(ed) in its name.
Then restart Retroarch, for good measure. ;)

(Not sure, if the default audio driver in retroarch for switch already is threaded (= runs on multiple cores), I've forgotten. ;) ) Remember the default setting for the audio driver as well, so you can return to it, if threaded doesnt solve the audio stutter issue. (Press start (+) on the setting might do the same. (return to default) ;) )
 
Last edited by notimp,
Could anyone help me getting Pokemon Puzzle League to work??
I use latest nightlies and it boots up perfectly fine. However the puzzles itself don't display, I only get black background there. Which settings would I need to adjust to display puzzles correctly?? I tried enabling and disabling Framebuffer Emulation but it had no effect.

Thanks!
 

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