ROM Hack Translation Project Cardfight Vanguard!! Stride to Victory - Looking for collaborators on translation

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Hello,
I've do some test and i think the problematic is finally not directly related to '.rtz' but is from the code.bin translation, and finally it's much logic i do some and I'll keep you posted :)

TUTO_04 :
- no_modif => OK
- just_recompile => OK
- code.bin reinjection post bss nottrad => OK
- code.bin reinjection post bss withtrad => KO

Thx for suggest :)
Post automatically merged:

ok found the pb the name in rtz need to correspond to the name in code.bin that mean auto trad certainly be complicated...
 
Last edited by Wintershine,
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Hello,
I've do some test and i think the problematic is finally not directly related to '.rtz' but is from the code.bin translation, and finally it's much logic i do some and I'll keep you posted :)

TUTO_04 :
- no_modif => OK
- just_recompile => OK
- code.bin reinjection post bss nottrad => OK
- code.bin reinjection post bss withtrad => KO

Thx for suggest :)
Post automatically merged:

ok found the pb the name in rtz need to correspond to the name in code.bin that mean auto trad certainly be complicated...
Good work! Keep us posted!!
 
Actually we finished the technical part i think, if you want to help with trad ( text trad / image edit ) tell me
Post automatically merged:

  1. clean card name until the line 9389
  2. need to investigate the crash after deck selection ( we can do it after the full trad of rtz )
  3. the .rsf need to be change to a clean version i think that the cause of save bug

    if your interested in the project contact me by mp or discord @Winter
 
Last edited by Wintershine,
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Hum, after clean extract some text are missing :
code.bin => cardname/effect/boostername/systemtext
.rtz => cardref/menutext/infightdial
but i didn't found any story dialogue and i didn't see where they can be

any help be appreciate
if your interested in the project contact me by mp or discord @Winter
Post automatically merged:

Hum, after clean extract some text are missing :
code.bin => cardname/effect/boostername/systemtext
.rtz => cardref/menutext/infightdial
but i didn't found any story dialogue and i didn't see where they can be

any help be appreciate
if your interested in the project contact me by mp or discord @Winter
i was just forget some file in the batch extract ^^
all text are in code.bin and .rtz
 
Last edited by Wintershine,
Wooo, I love the 3DS vanguard games! I'd love to help, but my knowledge of JPN is limited to Kana only since I'm still learning, my best wishes for this project!
 
Hello, you don't need a very good level for help, anyway the litteral trad jap => english isn't good ( we need to adapt it ) and the card trad is do in sourcing offical trad
Post automatically merged:

Ok, i think we can seriously start the trad, all tuto seen to work well with cardname trad, now 2 objectifs :
1788823457368.png

after this screen kamui give you Harmonics Messiah, we need to know why the game crash at this moment, ( no ref in the rtz :
script/EV_G_04.bin )

continue the trad of all rtz ( the format seen well know, i think bug are related to missing pointer deference or encoding problem )
 
Last edited by Wintershine,
1789334682120.png

1789334710933.png

Hi,
We've made quite a bit of progress translating the images, and I think we'll soon be able to release an alpha patch. Our goal for now will be to make sure there are no bugs. Unfortunately, I'm having a little trouble figuring out how to publish this kind of patch. I saw a tutorial that said you just had to put the files in a directory structure:
MyPatch.zip
└── luma/
└── titles/
└── <TITLE_ID>/
├── romfs/...
└── code.bin
If anyone could confirm this and help me test it
 

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