Teasing people like that when you have access to the private build should be 10$
There is no tease you could pay $1 and get it yourself right now, or wait til probably some time this week and get the public release.
Teasing people like that when you have access to the private build should be 10$
Need Instructions on how to do that. I had Hydro Thunder Loaded, then went to load the NFL Blitz 2000, Reset, then it just got stuck at the SEGA Logo.I occasionally get that issue. It’s hard to repeat and also occurs in lakka.
A workaround is to load a game from History, open the disc tray then load the image you want from the disc tray menu.
I guess I was able to save the changes for it. Now runs great, except for the Audio sounds like it is stuttering.That does just happen sometimes regardless. Does it crash in the same place every time?
Am I doing something(s) wrong here? I know @Smoker1 was having some issues with the Capcom fighters as well (at the very least, the ones least likely to ever get a re-release at this point), but it feels like I got worse performance than he did considering how unplayable it felt like most of these games were outside of SC1 when the CPU on the Switch was OC'ed!
Just casually leaving this here since I am busy with links awakening...
— m4xw (@m4xwdev) September 23, 2019
Will PR it tomorrow or so, code is on https://t.co/5DF2jJIBML
This still has some mem leaks and it currently broke compat to desktop savestates, so will break them again for the bot :Phttps://t.co/toMV39y4c1
Just casually leaving this here since I am busy with links awakening...
— m4xw (@m4xwdev) September 23, 2019
Will PR it tomorrow or so, code is on https://t.co/5DF2jJIBML
This still has some mem leaks and it currently broke compat to desktop savestates, so will break them again for the bot :Phttps://t.co/toMV39y4c1
NOTE - All DC Games are GDIs converted to CHDs. All Settings are untouched unless otherwise specified. Also, the CPU Overclock is set at 1224 MHz
For some reason, .lst Files can not be Loaded. But then again, those are no longer needed. Some Games do not have the Service Button in the Controls Menu, only the Test Button. So any changes you need to make must be set in the PC Version, then take the Save File and move to the Switch RA Folder. Also, there are Game that have too many Button Listings. These will be Noted down for specific Game/s
Intro looks great. However, after letting it run for a while, it starts getting Slowdowns. In-Game, you get Slowdowns. Playable, but it is slow going. Use MAME Files for NAOMI Version. NAOMI Version has slowdown regardless. Use DC Version until slowdowns are Fixed. NO SERVICE BUTTON, and missing certain Buttons. 6 Required, Buttons 3 and 6 Missing
Seems to run Great, except there are a few Sprite Issues. Fighters can be distinguished, but you can tell there are Sprite Issues. Playable. NAOMI - Same as DC Version. NO SERVICE BUTTON.
Runs great. Intro Videos run perfectly, running the Box/Pyramid Games run Great, and CT2 requires only has JP Cheats, but all Regions run the same.
Everything looks perfect. In-Game has some stuttering though. Playable, but the stuttering is annoying.
Runs absolutely perfect. As far as I can tell, there are no Issues. Now if only I can pin down performing a Hydro Jump. Able to get it a few Times, but is hard to do.
Graphics heavy Game. Videos run great, but In-Game, you have some pretty bad slowdowns. Almost coming to being Unplayable depending on the Level / Characters/Moves. Avoid until it is Improved upon. NAOMI Version is the same as DC. NO SERVICE BUTTON
Videos do not show. Just get a Black Screen and only hear the Audio, but sounds like it is stuttering suggesting a slight Slowdown. Otherwise, seems to run perfectly
NOTE - Must set the "Options/Cable Type" to VGA (RGB), or you will not get past the SEGA Logo after the DC Swirl. Thanks to @sj33 for the info on getting it to work. Seems like there is a slight Slowdown, which is why the Audio is Stuttering. Video seems to run great though, like there is no slowdown.
Unable to get to the Menu Screen. Just get to a few Logos and nothing
As @Silent_Gunner mentioned, it runs surprisingly well. The Sound suggests a slight Slowdown. Character Select can not be seen, so unless you know which Character is where, you wont know who you are Selecting, and the same Pattern is seen In-Game Stage. Otherwise, Playable
Seems to run almost perfectly. You do get a stutter at the start of a Round, but then works perfect. All Buttons are present, including Service/Test for changing Menu/Game Settings
Runs surprisingly perfect. Then again, it is a small File, so no surprise there. 3 Buttons only, but 8 Shots showing in Controls.
That is the Version I have. Render to Texture Upscaling is set to 1xFor SC, you need Render to Texture enabled to see the character select screen, otherwise, only two triangles are seen on screen.
Haven't tried out the new build yet. Will do tonight.