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A console ID is required anyway in order to decrypt the nand, without TWtool, there will be no No$GBA footers.1.0J does not have NZone. The NZone service was launched on November 27, 2008 whereas the DSi itself was released on November 1, 2008. The NZone app was included starting with DSi firmware v1.2, and was unavailable in 1.0.
Edit: I found another post here that relates to dumping NAND on 1.0J DSi:
https://gbatemp.net/threads/dsi-1-0j.475223/#post-7411357
The thread also outlines the steps necessary in order to decrypt NAND on that version, which ends up saying that a hardmod is 100% required.
Edit 2: Just figured out that the ConsoleID can now be bruteforced! https://github.com/Jimmy-Z/bfCL/releases
A guide is required for hardmodding, and the changes will be permanent. https://gbatemp.net/threads/dsi-downgrading-the-complete-guide.393682/