Homebrew RetroArch Switch

Z-bake

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Apologies if this has already been covered - is there a bug on saving settings? For PS1 I always put 'threaded video' on and then try saving the override (any of the 3 options) but when I launch the game again the FMV is laggy and I have to change the setting again. Any way to fix this? Thanks! :gun:
RetroArch on Switch cannot save core override on its own. It just creates an empty file. You have to manually edit the core.cfg-file; e.g. copy&paste the corresponding entry from the retroarch.cfg into the core.cfg.

The override is then loaded as it is upposed to. However, when you then load a game from a different core, RetroArch will completely crash and you have to reboot the Switch. To avoid that, you have to manually close every game in RetroArch, before loading a new one.
 
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RCP90totheface

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Thanks Z-bake. Guess I'll just do the settings each time for now. Can an override for the game only be saved in this way also, without the crash problem?
 

Admiral-Purple

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Apologies if this has already been covered - is there a bug on saving settings? For PS1 I always put 'threaded video' on and then try saving the override (any of the 3 options) but when I launch the game again the FMV is laggy and I have to change the setting again. Any way to fix this? Thanks! :gun:
Try saving current configuration after changing that setting and then restarting RetroArch.
 

gbazone

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Is Reicast coming soon? I loaded it up on my Note 8 phone with Tony Hawk 2 today, and despite some forgivable graphic glitches it ran at full speed and it looks amazing compared to the PSX and N64 versions. Is the Note 8 more powerful than the Switch?
 

Techjunky90

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Is Reicast coming soon? I loaded it up on my Note 8 phone with Tony Hawk 2 today, and despite some forgivable graphic glitches it ran at full speed and it looks amazing compared to the PSX and N64 versions. Is the Note 8 more powerful than the Switch?
Almost all modern smartphones have better performing hardware than the switch.
 

bandithedoge

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sometimes... if you copy the rom with a microsd usb adapter ( retroarch does not display them )
- use ftpd to transfer the roms ( retroarch will recognize them )
I do not know why but it works for me.

sorry for my english.

Thanks. I'll try it in a minute.

--------------------- MERGED ---------------------------

sometimes... if you copy the rom with a microsd usb adapter ( retroarch does not display them )
- use ftpd to transfer the roms ( retroarch will recognize them )
I do not know why but it works for me.

sorry for my english.

I copied a few files with FTPD. Same result.
 
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Clydefrosch

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RetroArch on Switch cannot save core override on its own. It just creates an empty file. You have to manually edit the core.cfg-file; e.g. copy&paste the corresponding entry from the retroarch.cfg into the core.cfg.

The override is then loaded as it is upposed to. However, when you then load a game from a different core, RetroArch will completely crash and you have to reboot the Switch. To avoid that, you have to manually close every game in RetroArch, before loading a new one.

I will never understand why retroarch always has such random issues with creating some textfile somewhere...
 

underdog1992

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can retroarch play background music like my mp3s?
ive put some mp3s on my sd card in the retroarch folder, but i dont see them in "music"
 

Nightfox_

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Weird, I'm able to make it run almost fullspeed (It's one of my favorite game, a personal goal to achieve when running emulators). Are there different version of the game?

What commands do you run to launch the game?

I managed to fix it from hard crashing by removing the exit command at the bottom of the start.bat file I use to execute LBA2. But the game still wont start.

It reads as follows:

# Lines in this section will be run at startup.
@Echo off
mount C .
imgmount d ".\LBA2.DAT" -t iso
c:
cls
lba2.EXE


It then prints an error message saying C:\LBA2.DOS file not found.. but if I then issue a dir command from the C drive in dosbox I see LBA2.DOS
 
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