no.@m4xw I assume the file mupen_coreoptions.txt needs to go on the root of the SD card? Also can we change this or should it be done inside RA to set resolution to 1600xpx for example?
Is there a chance, that RetroArch will support Dreamcast for Switch?
Second that!Excellent work! Sometimes in the console home brew and emulation scenes there is far too much negativity and whining, so for my part I just wanted to say thanks, and it’s very appreciated.
Don't pay atention on the framerate, if the audio is smooth, it is fullspeed, that's it.I try ocarina of time (over retroarch.nsp) with cpu-core options dynamic_recompiler and the most options are set to mupen.txt example... Got 14fps :/
Its a beta, what do you expect from a WORK IN PROGRESS release?Compatibility seems broken with new release.
Fzero is always crashing, with latest nightly it works.
StarFox works in 720p but performance is still all over the place.
Man I still love your attitude since the beginning of retroNX. Always so kind.Its a beta, what do you expect from a WORK IN PROGRESS release?
Also starfox works 1080p, fix your settings.
I tested it for 2 hours without " in game crash " ... on FW6.2 + Atmosphere082 + Retroarch nsp + this core.hm....i could try it. now since it is work in progress, i know you can get crashes. if a core crashes, will it just crash retroarch or crash the whole switch? i wonder...
What Horizon version?Anyone else getting “The software was closed because an error occurred." using this? I know it can happen if you run via album but I'm running via the installed RetroArch NSP.
What Horizon version?