Hacking Official Xbox One Retroarch Thread

Pickle_Rick

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krzys-h has made a new commit to github which has added the ability to add optional packages to Retroarch and has created a handy dandy how to guide to do it :P
If anyone's feeling adventurous, here's the link to the guide..
https://github.com/libretro/RetroArch/pull/7860
Hmmm, looks like it's going to be two appx files. The main one with the free emulators and another dlc one with non-free emulators. Cool.
 

dominater01

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someone found a alternative way to use cores and it works :)

I downloaded the UWP file from the above mediafire link, sideloaded to the Xbox using the Xbox device portal in Chrome. There's a "Browse" link in the file explorer section of the web portal that tells you how to use Windows native file explorer instead of the browser one, and using the Windows file explorer I navigated to one of two retroarch folders that I could access (ending in x64), and created a 'core' folder, in which I placed the snes libreto core from the above link, and I also placed an snes rom in there for quick testing. I booted up retroarch and changed the core directory to this new core folder I created, it recognized the snes core and actually loaded it, and now I've got working snes.
 

Pickle_Rick

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someone found a alternative way to use cores and it works :)

I downloaded the UWP file from the above mediafire link, sideloaded to the Xbox using the Xbox device portal in Chrome. There's a "Browse" link in the file explorer section of the web portal that tells you how to use Windows native file explorer instead of the browser one, and using the Windows file explorer I navigated to one of two retroarch folders that I could access (ending in x64), and created a 'core' folder, in which I placed the snes libreto core from the above link, and I also placed an snes rom in there for quick testing. I booted up retroarch and changed the core directory to this new core folder I created, it recognized the snes core and actually loaded it, and now I've got working snes.
Hmm... If it doesn't need to be marked as content and can just be dropped in, I wonder why the built in core downloader can't do that. The file should have the same properties either way.
 

dominater01

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Last edited by dominater01,

ploggy

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Hmm, Yoshi's Island DS seems to run fullspeed!.. But Castlevania Dawn of Sorrow chugs :/ Still.. faster than Retrix iirc?
Haven't got a Saturn game to boot yet :P Snes9x/Nes works too..
 

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