I think so.Can we update via RetroArch?
Through the "Online Updater" option in the Main menu.
Then selecting Core Updater.
I think so.Can we update via RetroArch?
4xBRZ could a good one. Have u tried heavy shaders (HQ4x fore example) on SNES/MAME/NEO-GEO? Are they running full speed?
Cheers!
Tried final fantasy 7 and 8, resi 1, 2 and 3, theme hospital and rtypehow well does this run psx games?
Are you using PBP format for all of those?Tried final fantasy 7 and 8, resi 1, 2 and 3, theme hospital and rtype
All are running fine, rtype sometimes gets a little slow down here and there
wherever you want, then you do "load content" and navigate to your romsWhere do Roms go? I can’t get it to see anything
Have you tried with games like Wolfenstein 3D or Star Wars: Dark Forces?I just tested Rayman on DOSBox and it works pretty great, even if menus and loading screens are kind of slow, the game itself runs great. Just remember to change your input method to Keyboard+mouse and do some keybinding stuff the way you want it, and you also have to change your CPU cycle setting to 10 000 (1 000 is too slow and 100 000 is also slower than 10 000 in-game)
If anyone want to play it on DOSBox (even if it seems easier to setup the PSX version) just ask me I can do a small tutorial
No sorry I only tried Rayman, but I could still try them another day (It's late in France :') )Have you tried with games like Wolfenstein 3D or Star Wars: Dark Forces?
I am still getting shrug-like fps on those.
i have it configured somehow , kp_divide maybe to a key in core options.Great work. C64 core runs very well even for demo's. One question. How do you bring up the on screen keyboard in the vice core? This is necessary for most trained games or others requiring pressing of space or function keys
i have it configured somehow , kp_divide maybe to a key in core options.
will look up tomorrow