Xbox One Exploit Release: 'Gaining win32 code execution in UWP DevMode'

Earlier today, @XVMM posted up some key info on 'getting started' on your path of enlightenment when using the 'dev mode' that is available on all Xbox One consoles, now normally this UWP is sandboxed, but thanks to the anonymous creators if this unique exploit you can now get a shell (cmd.exe) and win32 code execution on Xbox One in UWP Devkit mode.

devkitwin32.jpg

Normally, you can only deploy "sandboxed" UWP containers with very limited access rights, hence this write-up, which is very technical, but its aim at those that want to explore more of inner workings and power of XB1 console itself, and hopefully now with this information out to public, more developers will get on-board and help expand the scene of greatness in the Xbox landscape.

Preamble

This is not an exploit or breakthrough of any sort. It's simply taking advantage of provided debugging features in developer mode! This is for any one who may be curious and want to reverse engineer the Xbox One. This is also mainly provided for anyone who wants to just have a go at reversing the system. There's a lot to utilize with the public features anyway.

Prerequisites
  • Must be in developer-mode (obviously)
  • Have some form of SSH/telnet client. (PuTTy, etc)
  • At least have Visual Studio 2015 or 2017
To get started without putting up with developing UWP applications we can instead utilize the open SSH connection provided by the console. This is only available in developer mode, just in case you get any ideas. If you're using Windows and will be using standard command prompt for telnet then make sure you enable it first!
  • Control Panel -> Programs -> Turn Windows features on or off"
  • Tick "Telnet client"
  • Done
To check out @XVMM full guide, sample files, and to take part in the 'technical development' side of this release, then please see the 'ongoing discussion thread' link below, and please try to keep it clean of useless posts, that is what this front page news thread is for.

And remember this 'code release' is not really exploit and does not in anyway enable 'piracy' or 'free games', and will never grant those wishes either, but what it will do is allow you to free yourself from UWP sandbox, explore the XB1 system, and hopefully we will see some more powerful emulators, homebrew and other apps appear soon enough by talented developers that know how to use this! :)

:arrow: Discord Server Invite: Open Chat Discussion

:arrow: Ongoing Discussion Thread: [Info] Xbox One - Getting somewhat started

:arrow: Source: MaxConsole
 
Last edited by garyopa, , Reason: added discord invite link
I really hope this opens the door to more xbox one homebrews. Xbox one in my opinion has potential for a lot of really great homebrews that doesn't involve piracy (which I do not want anyway), it already has backwards compatibility implemented, it has an easy way to port certain windows libraries, Xbox one X will provide even better results, etc. As a developer, I agree with the article. UWP is garbage to work with, and definitely pushes a lot of developers away. If that is fixed, I encourage developers to take a look at Xbox again.
 
I really hope this opens the door to more xbox one homebrews. Xbox one in my opinion has potential for a lot of really great homebrews that doesn't involve piracy (which I do not want anyway), it already has backwards compatibility implemented, it has an easy way to port certain windows libraries, Xbox one X will provide even better results, etc. As a developer, I agree with the article. UWP is garbage to work with, and definitely pushes a lot of developers away. If that is fixed, I encourage developers to take a look at Xbox again.
Maybe some developers, the biggest problem with xbox is that its xbox. Most people just arent as interested in doing anything for xbox as opposed to other platforms.
 
Last edited by kevin corms,
As much as I hate the Xbox GUI (it feels like design by committee), I do enjoy their "put gamers first" that came about after the initial backlash of "digital only".

I would love to turn my xbox into an emulation machine. I already use it for Kodi and playing video files, so anything more in that direction is great.
 
W
Maybe some developers, the biggest problem with xbox is that its xbox. Most people just arent as interested in doing anything for xbox as opposed to other platforms.
Which is a dam shame, I'm really not an xbox guy at all but I do commend how great homebrew availability seems to be. Just a darn shame it doesn't have a catalog like Nintendo or even Sony to justify the console cost for me :/
 
  • Like
Reactions: kingtut
Call me when we can install wind 10 X64 natively and run it with all drivers at full performance making Xbox One X a still fairly decent PC specially if we find a very good deal on a used one...

Since it will probably never happen my interest in Xbox this time is still 0% 4 the first time as I have a Xbox Original and a Xbx360, but totally skipped M$ current gen, thank you M$ 4 at least bringing almost all crap games for PC, now there is no need for a Xbone :)
 
  • Like
Reactions: weatMod
Call me when we can install wind 10 X64 natively and run it with all drivers at full performance making Xbox One X a still fairly decent PC specially if we find a very good deal on a used one...

Since it will probably never happen my interest in Xbox this time is still 0% 4 the first time as I have a Xbox Original and a Xbx360, but totally skipped M$ current gen, thank you M$ 4 at least bringing almost all crap games for PC, now there is no need for a Xbone :)
The money is made through games, not hardware sales, and Microsoft owns both Xbox and the Windows store that many of the Xbox games are exclusive to on PC. They couldn't care less if people are buying xboxes, as long as people buy the games. The Xbox just exists as a way to get console only players access to those games, or people who just don't have a decent pc, as an Xbox is a cheaper option.
 
Via Dev t3 on DKS Discord.

just to be clear,


it has no graphical output and doesn't mean homebrew and needs new custom stuff implemented.

it's not a breakthrough or an exploit but a place to start.
 
  • Like
Reactions: Kioku
Maybe some developers, the biggest problem with xbox is that its xbox. Most people just arent as interested in doing anything for xbox as opposed to other platforms.
Xbox original was the most homebrewed console out of its generation (ps2 and gamecube), it is not unheard of for xbox to get cool homebrew when the tools are available due to how many similarities they tend to have to PC. if the tools are there, and if people know how to overcome the restrictions, xbox one will be a fantastic platform for homebrew. You wouldn't even need to jailbreak it which is a major plus for people who are interested in homebrew, but do not want to give up on online. People have already found ways to get emulators on the xbox one without jailbreaking.

As far as I am aware, UWP restrictions were the biggest reason why most developers went to other platforms. There is a big blog by hyrdgrad (PPSSPP xbox one developer) on how much of a pain it was to port PPSSPP to UWP.
 
Last edited by kingtut,
  • Like
Reactions: orangy57
Is Jtag X1 possible??

unlikely, the jtag points have probably been disabled. the reason the jtag exploit happened was largely due to the fact that microsoft was trying to rush their product out ahead of sony. that's also, incidentally, the reason for the high failure rate of those early systems.
 
  • Like
Reactions: Xabring
The money is made through games, not hardware sales, and Microsoft owns both Xbox and the Windows store that many of the Xbox games are exclusive to on PC. They couldn't care less if people are buying xboxes, as long as people buy the games. The Xbox just exists as a way to get console only players access to those games, or people who just don't have a decent pc, as an Xbox is a cheaper option.
At least in the PC we can use the services 4 free no XLive Gold needed...
 
  • Like
Reactions: kingtut
I hope this never amounts to anything. I don't want cheaters and hackers in multiplayer games
lol do not worry, if this succeeds, all it will do is allow people to run win32 apps and games on xbox one (no different than pc). I am sure online multiplayer games will still be restricted the way they are now
 
That's a relief. I hope you're right. Hacking destroyed Black Ops 2. I had to buy WWII to get something. Great game in many ways, but lootboxes, grinding and lack of content, especially mp maps, makes it a far lesser experience. I do however not want this to be hacked and destroyed as well.
 
  • Like
Reactions: kingtut

Site & Scene News

Popular threads in this forum